Shit! I li that hack!
Great job!
its very interesting on how you figured this out.
1. Its no hack, you just edit some files.
2. It is not a *no-recoil hack* if recoil was clientsided it would be noticable for everyone
3. If this was an existing hack, it would be *no spead hack* -> which is SERVERSIDED.
4. This is only for the client and has no effect on your accuracy
Have a nice day!
Once again what recoil means:
When a gun kicks back when fired, the distance through which a weapon moves backward after discharging -< Vertical and Horizontal in APB
Last edited by SamsoniteNM; 07-26-2012 at 02:37 PM.
sweet! works like a charm, now i just need to stop sucking at APB lol
Does anyone have the APBGame.ini before it was patched? If anyone is willing to do the favor of posting this up, it would be greatly appreciated.
@Blitz
Request: Please close the thread. This is patched.
Reason: People going to start posting nonsense about how it doesn't work, flame, and, like the poster above me (completely clueless), want "original" files that don't work anyway.
Why this wont work: The function in the game that read that line and applied it to the UE3 engine's crosshair code is no longer present. Nothing you can do will change that unless you start messing with injectable codes.
Last edited by RAWR(:; 08-01-2012 at 12:03 PM.
so i tested this out i switched off the no recoil thingy it was large spread offcoure then i turned it on guess what? its client sided