I think you already do not check the addresses that can be ;D
Hey guys I got this telekill class, but it crashes when turned on. Detected class?
If it's detected how would I go about updating it?Code:DWORD posptr, posy; if(Pl0x && Crack) { GetPlayerByIndex2 = (lpGetPlayerByIndex2)PlayerByIndex; unsigned long ulThis = *(unsigned long *)ClientInfoMgr; GetLocalPlayer2 = (lpGetLocalPlayer2)(LocalPlayer); for(INT i = 0; i < 16; i++) { PlayerInfo *pPlayer = GetPlayerByIndex2(ulThis, i, 0); PlayerInfo *pLocal = GetLocalPlayer2(ulThis); if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->IsDead == 0) { posptr = (DWORD)GetModuleHandle("ClientFX.fxd"); posptr += 0x00066F34; WriteOpCode(&posy,(VOID *)(posptr), 4); if(Pl0x) { if(pPlayer->Team != pLocal->Team) { *(FLOAT *)(posy + 0xC8) = (pPlayer->obj->origin.x + 100.0f); *(FLOAT *)(posy + 0xCC) = (pPlayer->obj->origin.y + 100.0f); *(FLOAT *)(posy + 0xD0) = (pPlayer->obj->origin.z); } } } } }
I think you already do not check the addresses that can be ;D
1. the set camera pos function is detected by HS, just pack your dll with UPX
2. Check for more invalid addresses
3. Update old addys
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
the addies PlayerByIndex, localplayer, ClientInfoMgr.
If those are from the addies in the source code section by Xipher they are wrong. Cause he didnt update the patterns for thea ddie logger and put the wrong addies
Xipher (06-26-2012)
arun, new coder?
- Trusted TradeR -
Succefully trades: 4 times (1 with MM)
Scammed: 1 time by lolekxx and Mar33 https://www.mpgh.net/forum/165-scamme...-20-scamm.html
I couldnt find ClientInfoMgr -_-
Please, just say me addy, I will make a new sigscan for EU...
EDIT: Just got it...
Sigscan:
\x8B\x0D\x00\x00\x00\x00\x50\xE8\x00\x00\x00\x00\x 84\xC0\x0F\x85\x00\x00\x00\x00\x8B\xCF\xE8\x00\x00 \x00\x00
xx????xx????xxxx????xxx????
Its copying the ClientInfoMgr aka ulThis into the stack. Hope you enjoy!!! This will get updated ClientInfoMgr!
Last edited by Ch40zz-C0d3r; 06-26-2012 at 08:56 AM.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
NotRealPro (06-26-2012)