chock07 (07-14-2012),[MPGH]Flengo (07-06-2012),pDevice (10-15-2012),Xipher (06-29-2012)
Hope you can read that. That's my whole HS bypass for CA.
...::Combat Arms::...
Enjoy, Guys! Here @XipherCode:MemoryEdit((void *)(dwEHSvc + 0x09BC8), (void *)"\x74\x15", 2); MemoryEdit((void *)(dwEHSvc + 0x737DA), (void *)"\xC3", 1); MemoryEdit((void *)(dwEHSvc + 0x8FCF7), (void *)"\x03\xD2", 2);
Credits to the Bro disav0w_
Credits!
disav0w_
If you use this, Please Give Credits to disav0w_
Last edited by GazaThug; 06-28-2012 at 02:46 PM.
chock07 (07-14-2012),[MPGH]Flengo (07-06-2012),pDevice (10-15-2012),Xipher (06-29-2012)
Thanks, first post. But partial hs bypass right
Why the hell ur releasing this???
U asked ale before?!
Shit this isnt meant to be pub!
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
I have it saved lol and people can just copy and paste and start releasing on other sites no point anymore!
I know Ale. Ale posted this on his site that I am SMod of. He said he don't give a f***. So please be quiet. & This is the ENTIRE CODE. & THIS is Credits to disav0w_ not disav0w_ and King7!
Lmfao i saw this -elsewhere-
Thanks for mentioning me i guess, CA can't be more ruined than it already is.
(Main account is postbanned lol)
Yeah ok sorry XD
But please, let King7 be, hes a noob, really!
Ale is really cool, idk why he shares it :O
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
ya but you know the bypass is posted everywhere so HS won't just set and watch XD it will be patched soon but luckly i have my BackUp bypass but still working on ESP and struct of Eu version then i post my hack ;p btw i had this qs in my head long time but i keep forget to ask you hmm PlayerPointer on ur addie list is same as PlayerState addie ?
@Ch40zz-C0d3r np bro