Slirpa (09-11-2012)
All the reversings, offsets and functions are copy/pasted from the thread. All the info is 90% of your source, anyone could make a hack
if they have that information. So since you cant make a hack without this info, you should credit people who found this because
they make you able to release this source.
Jorndel (09-12-2012)
+Support
I have to say he should give credit to some people who have helped him. (Or sources/info taken from sites. (Written by someone))
But, it's easy to say 'I' made it. Rather then saying who helped with what and all that stuff.
It's in the nature.
-Support
I can't really say much but...
How do you know he don't posses a natural talent for this. (I don't think he do but...)
It could be true what he "says".
-All in All
I don't think you would care much about what I say :P
Since I don't even know how to make something like this without using stuff like this or so.
(Since I don't know C++ that well)
Nor do I know much about hacking.
But mainly some basic simple stuff
Great job! thanks for posting the source.
If you could answer few questions about the source that would be great
1. What are those 5's in the DetourFunction (like (BYTE*)malloc(len+5))? and what the returned adress is?
2. How does it run parallel to the game? I didn't see a thread or anything.. I thought that the DetourFunction copies the code to an empty block in IW5MP's memory and than runs it from there but i'm not sure cause the code is too hard to understand.
and last, not so important, but which version of iw5mp those adresses are?
If you could answer me, that would be great!
I forgot to add the credits... It's not like I don't want to give them... And since I can't edit the post anymore, can you please add the following:
Credits:
Me, CypherPresents, g0dly, cardoow , BaberZz, @barata55
Thanks.. and sorry for the misunderstanding >.<
---------- Post added at 05:51 PM ---------- Previous post was at 05:44 PM ----------
1. The 5 its the length of the JMP instruction used to make the detour.
2. It intercepts the execution of the game functions. In other words, the game call a function to draw its stuff on the screen, and since we place a JMP to the ESP function right at its beginning, it jumps to my own function. When the esp function ends, you just have to call the original function again.
the addresses are for 1.4.382
CoD Minion from 09/19/2012 to 01/10/2013
I updated the addys, fixed the bugs, dll compiles but when injected it doesn't work So I think there's still a bug missing in the detour / jmp function.
The guy's who got it to work.. Is there still a prob which I'm missing cuz i see the func MakeJMP but it isn't used anywhere. am I close or what ?
thanks in advance
FBI got my PC...Hardcore cheating is paused atm..
I did use his and another to be sure.
FBI got my PC...Hardcore cheating is paused atm..
Thx!!! but what type of project do i do this in?