There's no point in firing if the enemy is shielded anyway. It's just logic, not a bug.
Hey,
i was just playing rotmg using cube one's client and noticed that the auto-aim doesnt work for shielded enemies. (or at least the range is a lot shorter)
I was wondering if it's possible to change the "fire button" from left click to something else...
I looked at the code with HXD but had no success...
Last edited by nmmsisgay; 08-20-2012 at 08:41 PM.
There's no point in firing if the enemy is shielded anyway. It's just logic, not a bug.
**Disregard former post**
Hey,
I was wondering if it's possible to change the "fire button" from left click to something else or add another fire button...
I looked at the code with HXD but had no success...
it would be useful when rotating the camera.
Last edited by nmmsisgay; 08-22-2012 at 09:19 AM.