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  1. #1
    rabir007's Avatar
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    Overlay the Idiot Unreal Engine

    Is anybody found a way to overlay the games ? I mean i'm using layered, topmost window, wich put itself onto the top every second, but it still cant overlay the unreal engine (Killing Floor), when it is in fullscreen mode -_-







  2. #2
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    Quote Originally Posted by rabir007 View Post
    Is anybody found a way to overlay the games ? I mean i'm using layered, topmost window, wich put itself onto the top every second, but it still cant overlay the unreal engine (Killing Floor), when it is in fullscreen mode -_-
    External Overlays don't work on fullscreen mode...


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  3. #3
    rabir007's Avatar
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    Quote Originally Posted by -InSaNe- View Post
    External Overlays don't work on fullscreen mode...
    Shit, and SetPartent somewhy dont work on my Xhair Program -_-







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    'Bruno's Avatar
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    Hook d3d and write from there. (not into d3d so cant help you much more than this)
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    As Brinuz said, just hook the D3D and you're good.. but keep in mind that this can be detected by some AntiCheat Programs...


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  6. #6
    rabir007's Avatar
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    Quote Originally Posted by -InSaNe- View Post
    As Brinuz said, just hook the D3D and you're good.. but keep in mind that this can be detected by some AntiCheat Programs...
    fuck yeah, in my Xhair program i dont use D3D XD i found a much more easier thing, but it is tested only in Crrossfire still, and it dont have a genius game engine...

    I mean: i can overlay CF in fullscreen, but if i inject my program into Killing Floor, and my injected program make a new window, would it overlay KF, or i must use Setparent somehow...

    (im using transparent form, to draw things)
    Last edited by rabir007; 08-27-2012 at 04:54 PM.







  7. #7
    master131's Avatar
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    If it works on CF, then CF probably doesn't actually use fullscreen, rather a windowed mode with no border that covers the whole screen.
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    rabir007's Avatar
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    Quote Originally Posted by master131 View Post
    If it works on CF, then CF probably doesn't actually use fullscreen, rather a windowed mode with no border that covers the whole screen.
    I dont used C# DLLs so much so i dont know too much about them...
    If i inject my DLL into Killing Floor, will it run ? wich method will called ?
    And if the injetted DLL make a new window, will it be able to overlay the main ? or use the SetParent on it ?







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