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  1. #1
    alvin-vince1's Avatar
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    Smile my code detected help me

    // aw.cpp : Defines the exported functions for the DLL application.//


    #include "stdafx.h"
    #include <Windows.h>
    #include <fstream>


    #define WeaponMgr 0xAE8370
    #define NoReload 0x26A4
    #define NoChangeWeaponDeplay 0x26A8




    using namespace std;


    #define HookShell (DWORD)GetModuleHandleA("CShell.dll");


    void IfLuX ( void )
    {
    bool wallhack = 1;
    bool noreload = true;
    bool change = true;
    bool knifes = true;
    DWORD CShell = HookShell;
    DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
    while(1)
    {
    //Wall hack is working fine
    while(1)
    {


    /*PDWORD Weapon = (PDWORD)(CShell + 0x?????? ); */
    if (wallhack==1)
    {
    memcpy((VOID*)0x8D098C, "\x00\x00\x00\x00\x00\x00", 6);
    }






    }
    // NoChangeWeaponDeplay is no't working
    while(1)
    {


    if (change)
    {
    if (pWeaponMgr)
    {
    for(int i=0; i<*(WORD*)(CShell+WeaponMgr-0x2); i++) //I'm change i<670 It is not working too
    {


    if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
    *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x26A8) = 100.0f;
    }
    }
    }
    }






    }




    }
    void Hook ( HINSTANCE hDLL )
    {
    DWORD CShell = HookShell;
    if (CShell==0)
    {
    IfLuX();
    }
    }
    BOOL WINAPI DllMain ( HINSTANCE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    if (dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(0, "Alvin-vince+Cham CFPH" ,"Injected", 0);
    DisableThreadLibraryCalls(hDll);
    CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hook, hDll, NULL, NULL);
    }
    return TRUE;
    }





    please more my version or edit to my code please ^^

    more power


  2. #2
    Biesi's Avatar
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    Nobody will edit a detected code for you lol

  3. The Following 3 Users Say Thank You to Biesi For This Useful Post:

    3D (09-09-2012),giniyat101 (09-09-2012),Lightning'sBackup (09-09-2012)

  4. #3
    Intellectual's Avatar
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    just make it undetected again , i see ur using Iflux's base

  5. #4
    3D's Avatar
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    This will give you extrab

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