Wanna troll me?
1. His name is supercarz
2. I did this
3. Much people have this and creds goes only to the NOLF2 source
Hello
usefull for https://www.mpgh.net/forum/207-combat...l-spawner.htmlCode:struct ObjectCreateStruct { ObjectCreateStruct() { Clear(); } void Clear() { m_ObjectType = 0; m_ContainerCode = 0; m_Flags = 0; m_Flags2 = 0; m_nRenderGroup = 0; m_GlobalForceOverride.Init(); m_Pos.Init(); m_Scale.Init(1.0f, 1.0f, 1.0f); m_Rotation.Init(); m_UserData = 0; m_hClass = 0; m_Filename[0] = 0; uint32 i; for (i=0; i < MAX_MODEL_TEXTURES; i++) { m_SkinNames[i][0] = 0; } for (i=0; i < MAX_MODEL_RENDERSTYLES; i++) { m_RenderStyleNames[i][0] = 0; } for (i=1; i < MAX_CHILD_MODELS ; i++ ) { m_Filenames[i][0]= 0; } m_Name[0] = 0; m_NextUpdate = 0.0f; m_cProperties.Reset(); } uint16 m_ObjectType; uint16 m_ContainerCode; uint32 m_Flags; uint32 m_Flags2; uint8 m_nRenderGroup; LTVector m_GlobalForceOverride; LTVector m_Pos; LTVector m_Scale; LTRotation m_Rotation; uint32 m_UserData; HCLASS m_hClass; union { char m_Filename[MAX_CS_FILENAME_LEN+1]; //! char m_Filenames[MAX_CHILD_MODELS][MAX_CS_FILENAME_LEN +1]; }; union { char m_SkinName[MAX_CS_FILENAME_LEN+1]; //! char m_SkinNames[MAX_MODEL_TEXTURES][MAX_CS_FILENAME_LEN+1]; }; union { char m_RenderStyleName[MAX_CS_FILENAME_LEN+1]; //! char m_RenderStyleNames[MAX_MODEL_RENDERSTYLES][MAX_CS_FILENAME_LEN+1]; }; //! This object's name. char m_Name[MAX_CS_FILENAME_LEN+1]; //! This will be the object's starting NextUpdate. float m_NextUpdate; //! List of properties GenericPropList m_cProperties; };
Credits: dcomicboy (idk his name)
Wanna troll me?
1. His name is supercarz
2. I did this
3. Much people have this and creds goes only to the NOLF2 source
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
About time someone shared this out.
Now its all complete. Hope someone actually uses it though.
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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matypatty (09-17-2012)
i'm supercarz1991 on here bro, and yeah this may be released, but if you don't know what your doing u still get errors with this
commando: You're probably the best non-coder coder I know LOL
arun823 (09-18-2012),Ch40zz-C0d3r (09-18-2012),[MPGH]Flengo (09-18-2012),TokolocoSK (09-19-2012)