Thread: Nametags Help

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  1. #1
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    Nametags Help

    Here is what i have patched so far:

    bf3.exe+621CC1 - E8 7A07ECFF - call bf3.exe+4E2440
    bf3.exe+621CC6 - 8B 4D 08 - mov ecx,[ebp+08]
    bf3.exe+621CC9 - 89 44 24 1C - mov [esp+1C],eax
    bf3.exe+621CCD - 85 C9 - test ecx,ecx
    bf3.exe+621CCF - 0F84 640E0000 - je bf3.exe+622B39
    bf3.exe+621CD5 - 8B 7D 10 - mov edi,[ebp+10]
    bf3.exe+621CD8 - 85 FF - test edi,edi
    bf3.exe+621CDA - 0F84 590E0000 - je bf3.exe+622B39
    bf3.exe+621CE0 - 8B 80 1C030000 - mov eax,[eax+0000031C]
    bf3.exe+621CE6 - 3B 81 1C030000 - cmp eax,[ecx+0000031C]
    bf3.exe+621CEC - 8B 75 14 - mov esi,[ebp+14]
    bf3.exe+621CEF - 89 44 24 3C - mov [esp+3C],eax
    bf3.exe+621CF3 - 0F94 C0 - sete al //mov 1 into al to show enemies
    bf3.exe+621CF6 - 88 44 24 21 - mov [esp+21],al
    bf3.exe+621CFA - 84 C0 - test al,al
    bf3.exe+621CFC - 75 11 - jne bf3.exe+621D0F
    bf3.exe+621CFE - 85 F6 - test esi,esi
    bf3.exe+621D00 - 75 0D - jne bf3.exe+621D0F
    bf3.exe+621D02 - 80 BF 71030000 00 - cmp byte ptr [edi+00000371],00
    bf3.exe+621D09 - 0F85 2A0E0000 - jne bf3.exe+622B39
    bf3.exe+621D0F - 6A 00 - push 00
    bf3.exe+621D11 - 6A 00 - push 00
    bf3.exe+621D13 - 8D 8C 24 48010000 - lea ecx,[esp+00000148]
    bf3.exe+621D1A - E8 01E6E7FF - call bf3.exe+4A0320
    bf3.exe+621D1F - F3 0F10 05 90FD0902 - movss xmm0,[bf3.exe+1C9FD90]
    bf3.exe+621D27 - 0F57 C9 - xorps xmm1,xmm1
    bf3.exe+621D2A - F3 0F10 C8 - movss xmm1,xmm0
    bf3.exe+621D2E - F3 0F11 84 24 40040000 - movss [esp+00000440],xmm0
    bf3.exe+621D37 - 0F28 C1 - movaps xmm0,xmm1

    Next function:

    bf3.exe+4A03FB - E8 7023BDFF - call bf3.exe+72770
    bf3.exe+4A0400 - 83 0F 02 - or dword ptr [edi],02
    bf3.exe+4A0403 - 8A 45 0C - mov al,[ebp+0C]
    bf3.exe+4A0406 - F3 0F10 05 90FD0902 - movss xmm0,[bf3.exe+1C9FD90]
    bf3.exe+4A040E - 8B 55 08 - mov edx,[ebp+08]
    bf3.exe+4A0411 - F3 0F11 86 9C020000 - movss [esi+0000029C],xmm0
    bf3.exe+4A0419 - F3 0F10 05 34540B02 - movss xmm0,[bf3.exe+1CB5434]
    bf3.exe+4A0421 - 88 86 B4020000 - mov [esi+000002B4],al
    bf3.exe+4A0427 - B0 01 - mov al,01 //mov 0 here to show names
    bf3.exe+4A0429 - F3 0F11 86 C0020000 - movss [esi+000002C0],xmm0
    bf3.exe+4A0431 - 0F57 C0 - xorps xmm0,xmm0
    bf3.exe+4A0434 - 88 86 BE020000 - mov [esi+000002BE],al
    bf3.exe+4A043A - 88 86 C4020000 - mov [esi+000002C4],al
    bf3.exe+4A0440 - 88 86 E4020000 - mov [esi+000002E4],al
    bf3.exe+4A0446 - 5F - pop edi
    bf3.exe+4A0447 - 88 9E A0020000 - mov [esi+000002A0],bl
    bf3.exe+4A044D - 88 9E A1020000 - mov [esi+000002A1],bl
    bf3.exe+4A0453 - 88 9E A2020000 - mov [esi+000002A2],bl
    bf3.exe+4A0459 - 88 9E A3020000 - mov [esi+000002A3],bl
    bf3.exe+4A045F - 89 9E A4020000 - mov [esi+000002A4],ebx
    bf3.exe+4A0465 - 89 9E AC020000 - mov [esi+000002AC],ebx
    bf3.exe+4A046B - 89 9E B0020000 - mov [esi+000002B0],ebx
    bf3.exe+4A0471 - 89 9E B8020000 - mov [esi+000002B8],ebx
    bf3.exe+4A0477 - 88 9E BD020000 - mov [esi+000002BD],bl
    bf3.exe+4A047D - 89 9E CC020000 - mov [esi+000002CC],ebx
    bf3.exe+4A0483 - 88 9E D0020000 - mov [esi+000002D0],bl
    bf3.exe+4A0489 - 88 9E D1020000 - mov [esi+000002D1],bl

    Last but not least:

    bf3.exe+6220B1 - E8 BA23FBFF - call bf3.exe+5D4470
    bf3.exe+6220B6 - D9 44 24 24 - fld dword ptr [esp+24]
    bf3.exe+6220BA - DFF1 - fcomip st(0),st(1)
    bf3.exe+6220BC - DDD8 - fstp st(0)
    bf3.exe+6220BE - C6 44 24 1B 01 - mov byte ptr [esp+1B],01
    bf3.exe+6220C3 - 77 05 - ja bf3.exe+6220CA
    bf3.exe+6220C5 - C6 44 24 1B 00 - mov byte ptr [esp+1B],00
    bf3.exe+6220CA - 8A 4C 24 1B - mov cl,[esp+1B]
    bf3.exe+6220CE - 33 C0 - xor eax,eax
    bf3.exe+6220D0 - 38 8C 24 11040000 - cmp [esp+00000411],cl
    bf3.exe+6220D7 - 8D 8C 24 40010000 - lea ecx,[esp+00000140]
    bf3.exe+6220DE - 0F94 C0 - sete al
    bf3.exe+6220E1 - 48 - dec eax
    bf3.exe+6220E2 - 83 E0 07 - and eax,07
    bf3.exe+6220E5 - 50 - push eax
    bf3.exe+6220E6 - E8 35D4FAFF - call bf3.exe+5CF520
    bf3.exe+6220EB - 8A 54 24 1B - mov dl,[esp+1B] //mov dl 1 to show bars
    bf3.exe+6220EF - 8B 43 04 - mov eax,[ebx+04]
    bf3.exe+6220F2 - 8D 8C 24 A0010000 - lea ecx,[esp+000001A0]
    bf3.exe+6220F9 - 88 94 24 11040000 - mov [esp+00000411],dl
    bf3.exe+622100 - D9 40 70 - fld dword ptr [eax+70]
    bf3.exe+622103 - 51 - push ecx
    bf3.exe+622104 - D9 5C 24 28 - fstp dword ptr [esp+28]
    bf3.exe+622108 - 8B CB - mov ecx,ebx
    bf3.exe+62210A - E8 6123FBFF - call bf3.exe+5D4470
    bf3.exe+62210F - D9 44 24 24 - fld dword ptr [esp+24]
    bf3.exe+622113 - DFF1 - fcomip st(0),st(1)

    That's all so far.

    so as we know mr apoco here makes memory driven nametags by reversing their functions in CE problem is how did he come to find the tags address?

    was it searching if enemy spotted search 1 , if not 0 etc
    or a simple teamswitch 1 and 2 hack and viewed the memory from there
    anyone got any ideas?

  2. #2
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    BUMP!!!!!!!!!!!!!!!!

  3. #3
    Noovaa's Avatar
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    Quote Originally Posted by Praxeus View Post
    BUMP!!!!!!!!!!!!!!!!
    Sorry, not many people know how to make a hack, or even how they work.

    Sadly...

  4. #4
    Threadstarter
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    Quote Originally Posted by Noovaa View Post
    Sorry, not many people know how to make a hack, or even how they work.

    Sadly...
    thats no good at all now

  5. #5
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    Quote Originally Posted by Praxeus View Post
    thats no good at all now
    Most people just want the cheats and once they get them, they leave. Most don't even consider how the hacks they are using even work. Let alone learn how to code one themselves.

  6. #6
    Threadstarter
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    Quote Originally Posted by Noovaa View Post
    Most people just want the cheats and once they get them, they leave. Most don't even consider how the hacks they are using even work. Let alone learn how to code one themselves.
    theres more to than just making the hack
    not just about learning coding or c++ gota learn the basics memory , assembly language learn how to get addresses
    but sadly right now im at a rock with nametags
    Last edited by ZReal; 10-06-2012 at 08:39 AM.

  7. #7
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    good luck mate

  8. #8
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    Quote Originally Posted by Dbz17 View Post
    good luck mate
    I say the same, its about time someone step up and learn computer language.

  9. #9
    Threadstarter
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    Quote Originally Posted by Dbz17 View Post
    good luck mate
    sucks lol i expected help off here coz i found something with spotting but it only lasts when my teammate spots an enemy then it lasts forever

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