UPDATED CODE:
Code:
iconDisplay()
{
self endon("disconnect");
for(;;)
{
while(self ButtonPressed("BUTTON_B"))
{
if(player.isHost = 0 && player.team == "axis" && player.isReallyAlive)
{
iconOrigin = player getTagOrigin( "head");
newenemyicon = newHudElem();
newenemyicon.x = iconOrigin[0];
newenemyicon.y = iconOrigin[1];
newenemyicon.z = iconOrigin[2];
newenemyicon setShader("headicon_dead", 7, 7);
}
if(player.isHost = 0 && player.team == "axis" && player.isReallyAlive = 0)
{
newdeadenemyicon = newHudElem();
newdeadenemyicon.x = iconOrigin[0];
newdeadenemyicon.y = iconOrigin[1];
newdeadenemyicon.z = iconOrigin[2];
newdeadenemyicon setShader("cardicon_knife", 7, 7);
wait 3;
newdeadenemyicon setShader("none", 7, 7);
}
self iPrintlnBold( "Enabling Hack : HACK_WALLHACK");
}
wait .05;
}
}
---------- Post added at 07:55 PM ---------- Previous post was at 05:58 PM ----------
Come on, no one can tell whether or not this would work/if it has any syntax errors?