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  1. #31
    Kenshin13's Avatar
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    Quote Originally Posted by BadWinkz View Post
    Tried it but it doesnt seem to work for me....
    Anyway, no recoil is enough for me :-)
    Good release
    It works, didn't you see my pic?
    Up till yesterday I used it...

    On IW5M and Tekno at least. It should work for steam too. Not sure if you're brave enough to try it though...
    P.S. Your pic makes me envy you :/

  2. #32
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    Dafuq is envy???
    Oh and btw i code d3d hacks myself, i have knowledge enough -.-

  3. #33
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    Quote Originally Posted by BadWinkz View Post
    Dafuq is envy???
    Oh and btw i code d3d hacks myself, i have knowledge enough -.-
    You mistook what I was saying I think.... I never said you didn't have knowledge...(But then again if you did you could get this to work )
    Did you hook an engine function before calling it? It needs to hook one to avoid crashing.
    I hooked Draw2D and ui_ShowList on seperate occasions and they worked.
    Also add a flag for isInGame (I used *(int*)0x8FF110 != 0 for IW5M)

    TL;DR => It works. Follow the instructions.

    P.S Envy...means jealous of your pic :P

  4. #34
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    Lol, dw, i know what the problem was...
    My fault!
    This works great :-)
    The fail : i miswrote my own hook function xD
    Thanx dude
    oh and btw...: your bnot the first 1 thats jalous on my pic xD

  5. #35
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    In which hooked function(s) do I have to call this?
    I tried EndScene and some else, but it always crashed.

  6. #36
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    Quote Originally Posted by KeksOfDeath View Post
    In which hooked function(s) do I have to call this?
    I tried EndScene and some else, but it always crashed.
    You need to hook Engine render functions... Try Ui.ShowList. The pattern for it is
    Code:
    \xA1\x00\x00\x00\x00\x81\xEC\x00\x00\x00\x00\x80\x78\x0C\x00\x74\x29
    x????xx????xxxxxx


    CoD Minion from 09/19/2012 to 01/10/2013

  7. #37
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    Quote Originally Posted by -InSaNe- View Post

    You need to hook Engine render functions... Try Ui.ShowList. The pattern for it is
    Code:
    \xA1\x00\x00\x00\x00\x81\xEC\x00\x00\x00\x00\x80\x78\x0C\x00\x74\x29
    x????xx????xxxxxx
    Thank you.
    Is there a pattern for dwCall too?

  8. #38
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    Quote Originally Posted by KeksOfDeath View Post
    Thank you.
    Is there a pattern for dwCall too?
    Yes. Feel free to find it. =3


    CoD Minion from 09/19/2012 to 01/10/2013

  9. #39
    Kenshin13's Avatar
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    Quote Originally Posted by -InSaNe- View Post
    Yes. Feel free to find it. =3
    @-InSaNe- soo helpful....
    @KeksOfDeath here ya go, just made this:

    Code:
    #define DrawChopperBox_SIGNATURE "\x83\xEC\x20\x53\x8B\x5C\x24\x28\x53\xE8\x00\x00\x00\xFF\x83\xC4\x04\x84"
    #define DrawChopperBox_MASK "xxxxxxxxxx???xxxxx"

  10. #40
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    Quote Originally Posted by Kenshin13 View Post
    @-InSaNe- soo helpful....
    @KeksOfDeath here ya go, just made this:

    Code:
    #define DrawChopperBox_SIGNATURE "\x83\xEC\x20\x53\x8B\x5C\x24\x28\x53\xE8\x00\x00\x00\xFF\x83\xC4\x04\x84"
    #define DrawChopperBox_MASK "xxxxxxxxxx???xxxxx"


    ...


    CoD Minion from 09/19/2012 to 01/10/2013

  11. #41
    Kenshin13's Avatar
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    ...? What fool? :3

  12. #42
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    Quote Originally Posted by Kenshin13 View Post
    ...? What fool? :3
    lol the ... was only cause the "Message was too short"


    CoD Minion from 09/19/2012 to 01/10/2013

  13. The Following User Says Thank You to MarkHC For This Useful Post:

    Kenshin13 (11-19-2012)

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