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r118 | rick | 2012-10-26 12:47:05 -0400 (Fri, 26 Oct 2012) | 1 line
Correcting some protobuf definitions.
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r117 | rick | 2012-10-26 12:37:50 -0400 (Fri, 26 Oct 2012) | 1 line
Use Gearbox's name for packed weapon/item data.
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r113 | rick | 2012-10-23 19:38:19 -0400 (Tue, 23 Oct 2012) | 1 line
Add level sync buttons to Backpack, Bank tabs.
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r113 | rick | 2012-10-23 19:38:19 -0400 (Tue, 23 Oct 2012) | 1 line
Add level sync buttons to Backpack, Bank tabs.
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r112 | rick | 2012-10-23 19:03:29 -0400 (Tue, 23 Oct 2012) | 3 lines
- Removed unused Weapon Parts and Item Parts resources from GameInfo.
- Added Weapon Name Parts and Item Name Parts resources to GameInfo.
- Weapon and item name generation in SaveEdit.
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r111 | rick | 2012-10-23 19:03:29 -0400 (Tue, 23 Oct 2012) | 2 lines
- Dump weapon and item name parts in DumpParts.
- Fixed item part dumping.
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r110 | rick | 2012-10-23 08:16:32 -0400 (Tue, 23 Oct 2012) | 1 line
Group level transitions by DLC.
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r109 | rick | 2012-10-23 08:13:08 -0400 (Tue, 23 Oct 2012) | 1 line
Sort level transitions by resource name.
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r108 | rick | 2012-10-23 08:11:12 -0400 (Tue, 23 Oct 2012) | 3 lines
- Updated Travel Stations dump.
- Loading of DestinationStation/DisplayName for TravelStationDefinition in GameInfo.
- Add all level transitions to LastVisitedTeleporter com
x in FastTravelView in SaveEdit.
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r106 | rick | 2012-10-23 07:50:53 -0400 (Tue, 23 Oct 2012) | 1 line
Add a dummy teleporter entry to the LastVisitedTeleporter com
x on FastTravelViewModel when it's an unknown one.
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r105 | rick | 2012-10-23 07:23:05 -0400 (Tue, 23 Oct 2012) | 1 line
Correct teleporter names in the LastVisitedTeleporter com
x on FastTravelViewModel.
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r104 | rick | 2012-10-22 04:11:12 -0400 (Mon, 22 Oct 2012) | 1 line
Better short URL for IsBadassModeSaveGame info.
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r103 | rick | 2012-10-21 23:44:18 -0400 (Sun, 21 Oct 2012) | 1 line
Clear IsBadassModeSaveGame on load, now with notification about it.
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r102 | rick | 2012-10-21 23:25:41 -0400 (Sun, 21 Oct 2012) | 1 line
Clear IsBadassModeSaveGame on load.
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r101 | rick | 2012-10-21 19:33:19 -0400 (Sun, 21 Oct 2012) | 1 line
Add a "None" entry to AvailableTeleporters in FastTravelViewModel.
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r100 | rick | 2012-10-21 19:29:41 -0400 (Sun, 21 Oct 2012) | 1 line
Fix teleporter display name in FastTravelViewModel.
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r99 | rick | 2012-10-21 19:24:20 -0400 (Sun, 21 Oct 2012) | 2 lines
- Implemented loading of fast travel station ordering information in GameInfo.
- Updated FastTravelView to group teleporters as well as respect game ordering of teleporters.
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r97 | rick | 2012-10-21 17:58:42 -0400 (Sun, 21 Oct 2012) | 1 line
Switch ObservableCollection<>s in ProtoBufFormats back to List<>s.
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r96 | rick | 2012-10-21 17:50:13 -0400 (Sun, 21 Oct 2012) | 3 lines
- ResourceName for TravelStationDefinition in GameInfo.
- Updated Travel Stations resource in GameInfo.
- Implemented Fast Travel tab in SaveEdit.
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r94 | rick | 2012-10-21 16:32:42 -0400 (Sun, 21 Oct 2012) | 2 lines
- Minor cleanup of some GameInfo loader code.
- Replaced thrown KeyNotFoundException with new ResourceNotFoundException.
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r93 | rick | 2012-10-21 16:16:09 -0400 (Sun, 21 Oct 2012) | 1 line
Set SaveFile after data has been imported, so if an exception is thrown, it won't enable the editor improperly.
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r91 | rick | 2012-10-20 13:33:18 -0400 (Sat, 20 Oct 2012) | 1 line
Implemented loading of travel station information in GameInfo.
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r90 | rick | 2012-10-20 13:30:26 -0400 (Sat, 20 Oct 2012) | 1 line
Cleanup of protobuf member names.
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r89 | rick | 2012-10-20 07:40:28 -0400 (Sat, 20 Oct 2012) | 3 lines
- Add Experience info to GameInfo.
- Sanity check experience points and level on save load.
- Add buttons to SaveEdit for synchronizing experience level and points.
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r88 | rick | 2012-10-19 01:42:30 -0400 (Fri, 19 Oct 2012) | 1 line
Use a static unique ID (0) instead of a random one for copied codes.
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r87 | rick | 2012-10-19 01:19:34 -0400 (Fri, 19 Oct 2012) | 1 line
Display a warning when attempting to paste codes and none were found.
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r85 | rick | 2012-10-19 01:05:27 -0400 (Fri, 19 Oct 2012) | 5 lines
Not mentioned in previous commit:
- Player classes are now provided via GameInfo.
- DownloadableContent and DownloadablePackage info provided via GameInfo.
- CustomizationSet removed from GameInfo (due to previous line).
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r84 | rick | 2012-10-19 01:03:11 -0400 (Fri, 19 Oct 2012) | 7 lines
- Cleaned up member naming in BaseItem/BaseWeapon.
- Retooled most of the GameInfo project for better organization and data loading.
- With GameInfo being retooled, weapon and item balance information generation has been redone and will now properly support things that were broken before (shields, class mods, relics, etc).
- BaseItemViewModel/BaseWeaponViewModel now generate manufacturer assets.
- Removed warning icon for manufacturer, prefix part, title part on BaseItemViewModel/BaseWeaponViewModel as they are completely unnecessary.
- Renamed PlayerView/PlayerViewModel to GeneralView/GeneralViewModel in SaveEdit.
- Added icon for Fast Travel tab, replaced icons for General, Backpack tabs.
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r82 | rick | 2012-10-17 14:45:13 -0400 (Wed, 17 Oct 2012) | 1 line
Prevent editing of IsBadassModeSaveGame.
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r79 | rick | 2012-10-17 12:43:04 -0400 (Wed, 17 Oct 2012) | 2 lines
- Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
- CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
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r78 | rick | 2012-10-17 07:14:20 -0400 (Wed, 17 Oct 2012) | 2 lines
- Corrected LockoutData definition.
- Fixed some field names in MissionData and RegionGameStageData.
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r77 | rick | 2012-10-16 12:13:30 -0400 (Tue, 16 Oct 2012) | 1 line
Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
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r76 | rick | 2012-10-16 11:06:08 -0400 (Tue, 16 Oct 2012) | 2 lines
- Update Weapon Types and Item Types in GameInfo, as well as their backing code.
- Update SaveEdit to reflect previous change.
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r73 | rick | 2012-10-15 19:02:21 -0400 (Mon, 15 Oct 2012) | 1 line
Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
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r72 | rick | 2012-10-15 18:34:23 -0400 (Mon, 15 Oct 2012) | 1 line
Clarify to stupid people that you can, in fact, copy the exception error dialog to the clipboard using ctrl+c to paste.
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r71 | rick | 2012-10-15 18:06:31 -0400 (Mon, 15 Oct 2012) | 3 lines
- Change CharacterName from string to bytes, to prevent reencode issues due to encoding problems.
- PlayerView now assumes CharacterName is UTF8 data.
- Set quite a few bindings to update on property change.
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r70 | rick | 2012-10-15 16:32:42 -0400 (Mon, 15 Oct 2012) | 2 lines
- LZO code updated to support offsets into byte buffers.
- Support for "fat" save files, this should fix LookbehindOverrun load failures.
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r69 | rick | 2012-10-15 11:29:53 -0400 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r68 | rick | 2012-10-15 11:28:31 -0400 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r67 | rick | 2012-10-15 11:26:53 -0400 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r66 | rick | 2012-10-15 11:25:45 -0400 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r65 | rick | 2012-10-15 11:00:06 -0400 (Mon, 15 Oct 2012) | 1 line
Wrap CopySelectedSlotCode in a DelegateResult.
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r64 | rick | 2012-10-15 10:48:17 -0400 (Mon, 15 Oct 2012) | 1 line
Yet another attempt at clipboard shenanigans.
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r63 | rick | 2012-10-15 10:13:11 -0400 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r62 | rick | 2012-10-15 10:02:43 -0400 (Mon, 15 Oct 2012) | 1 line
Another attempt at clipboard shenanigans.
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r61 | rick | 2012-10-15 09:36:20 -0400 (Mon, 15 Oct 2012) | 1 line
Handle every clipboard COM result.
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r60 | rick | 2012-10-15 09:27:41 -0400 (Mon, 15 Oct 2012) | 1 line
Fix handling of exceptions in MyClipboard.
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r59 | rick | 2012-10-15 09:12:08 -0400 (Mon, 15 Oct 2012) | 1 line
Implement wrapper around WPF Clipboard since it prefers to blow up.
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r58 | rick | 2012-10-15 08:18:38 -0400 (Mon, 15 Oct 2012) | 1 line
Temporary try/catch handler in CopySelectedSlotCode for Kyle873.
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r57 | rick | 2012-10-15 07:58:38 -0400 (Mon, 15 Oct 2012) | 1 line
dist updates.
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r56 | rick | 2012-10-15 07:15:23 -0400 (Mon, 15 Oct 2012) | 5 lines
- Renamed ISlot to IBaseSlot.
- BaseWeapon and BaseItem now both use the IBaseSlot interface.
- Added BankView, BankViewModel to SaveEdit.
- Renamed PackedData in BankSlot to Data.
- Move use of CMContrib's dialogs to new implementation MyMessageBox, which uses the standard Windows message box dialog.
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r55 | rick | 2012-10-15 03:51:47 -0400 (Mon, 15 Oct 2012) | 3 lines
- Add CustomizationSet and related resource file to GameInfo.
- Renamed GameInfo resource Customization to Customizations.
- Implemented grouping of head and skin assets in PlayerView.
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r53 | rick | 2012-10-15 03:14:07 -0400 (Mon, 15 Oct 2012) | 1 line
Add ErrorCode enum to LZO code.
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r52 | rick | 2012-10-15 00:44:57 -0400 (Mon, 15 Oct 2012) | 1 line
Assign a new unique ID to copy and pasted slots.
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r51 | rick | 2012-10-15 00:30:01 -0400 (Mon, 15 Oct 2012) | 1 line
Implement duplicate, delete, copy code, paste code in BackpackView.
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r50 | rick | 2012-10-14 02:08:13 -0400 (Sun, 14 Oct 2012) | 1 line
Didn't mean to update the set IDs.
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r49 | rick | 2012-10-14 02:03:41 -0400 (Sun, 14 Oct 2012) | 1 line
Load json via unmanaged resource stream.
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r48 | rick | 2012-10-14 01:34:37 -0400 (Sun, 14 Oct 2012) | 3 lines
- Update GameInfo & co to reflect small name change in balance data.
- Redumped most json files.
- Add Fast Travel Stations json file.
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r40 | rick | 2012-10-12 22:38:19 -0400 (Fri, 12 Oct 2012) | 1 line
Updated balance dumps & manufacturers support in ItemBalanceDefinition/WeaponBalanceDefinition.
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r38 | rick | 2012-10-12 17:32:31 -0400 (Fri, 12 Oct 2012) | 1 line
Add extra configuration for building distributable SaveEdit to solution.
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r37 | rick | 2012-10-12 17:32:04 -0400 (Fri, 12 Oct 2012) | 1 line
Add build_distributable_saveedit.bat & co.
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r33 | rick | 2012-10-10 19:03:42 -0400 (Wed, 10 Oct 2012) | 2 lines
- Fixed crash due to PendingMissionRewards.PackedItemRewards being incorrectly flagged as IsPacked.
- Temporary workaround with PendingMissionRewards packed weapon and item data.
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r32 | rick | 2012-10-10 11:16:02 -0400 (Wed, 10 Oct 2012) | 1 line
Improved handling of data on PlayerView.
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r31 | rick | 2012-10-10 09:21:34 -0400 (Wed, 10 Oct 2012) | 1 line
Forgot to fire off NOPCs in BaseItemViewModel.
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r30 | rick | 2012-10-10 09:20:13 -0400 (Wed, 10 Oct 2012) | 1 line
Don't default to raw tab.
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r29 | rick | 2012-10-10 09:17:58 -0400 (Wed, 10 Oct 2012) | 1 line
Oops.
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r28 | rick | 2012-10-10 09:16:20 -0400 (Wed, 10 Oct 2012) | 1 line
Revert default new weapon/item to set 0 (not set 1).
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r27 | rick | 2012-10-10 09:15:40 -0400 (Wed, 10 Oct 2012) | 8 lines
- Moved packable related code out of SaveEdit to FileFormats.
- PackableWeapon/PackableItem renamed to BaseWeapon/BaseItem.
- Lots of reorganization & refactoring on SaveEdit.
- PropertyGrid now uses an accessibility style, which is a WIP.
- PackableWeaponView/PackableItemView renamed to BaseWeaponView/BaseItemView.
- Added ViewModel wrappers around BackpackWeapon/BackpackItem.
- And due to above, reimplemented how com
x data is built from balance information.
- Seraph crystals moved back out of reserved expander. Plus icons.
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r26 | rick | 2012-10-09 20:05:43 -0400 (Tue, 09 Oct 2012) | 3 lines
- Reorganized AssetLibraryManager (and co.) to better support asset library sets properly (since everything broke with the new DLC release).
- Redumped asset library manager, customizations, item balances, item types, weapon balances (they now include Orchid / Tulip information).
- PackedDataHelper/PackableItem/PackableWeapon now read and write data for sets properly.
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r25 | rick | 2012-10-09 15:53:18 -0400 (Tue, 09 Oct 2012) | 1 line
Enable Gaige AssetDisplay now that I know its asset path.
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r24 | rick | 2012-10-09 15:51:15 -0400 (Tue, 09 Oct 2012) | 1 line
Flag MarketingCodesNeedingNotification as IsPacked.
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r23 | rick | 2012-10-08 23:58:01 -0400 (Mon, 08 Oct 2012) | 1 line
Fix some issues with the default values on BackpackWeapon/BackpackItem (ie, they don't start out as marked as trash).
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r22 | rick | 2012-10-08 06:20:41 -0400 (Mon, 08 Oct 2012) | 1 line
Disable the UI in SaveEdit until a save is loaded.
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r21 | rick | 2012-10-08 03:28:21 -0400 (Mon, 08 Oct 2012) | 1 line
Let's try that again.
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r20 | rick | 2012-10-08 03:25:29 -0400 (Mon, 08 Oct 2012) | 2 lines
- Save reading/writing is now wrapped in an IResult.
- Fix another silent crash occurring when save path wasn't being found.
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r19 | rick | 2012-10-08 03:06:12 -0400 (Mon, 08 Oct 2012) | 3 lines
- Fix a silent crash occurring when save path wasn't being found (todo: move save read/writing to a custom IResult).
- Move seraph crystals under reserved section, since they're unused.
- Ability to modify endian of the save file.
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r18 | rick | 2012-10-08 02:42:58 -0400 (Mon, 08 Oct 2012) | 1 line
VerifySaves support for big-endian save files (probably should migrate it to use SaveFile directly).
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r17 | rick | 2012-10-08 02:40:54 -0400 (Mon, 08 Oct 2012) | 1 line
Support for big-endian save data (360, probably PS3).
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r16 | rick | 2012-10-07 09:07:19 -0400 (Sun, 07 Oct 2012) | 1 line
Fix handling of 'None' balance.
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r15 | rick | 2012-10-07 08:43:28 -0400 (Sun, 07 Oct 2012) | 3 lines
- Add CustomizationDefinition (and underlying data) to GameInfo.
- SaveEdit now has dropdown data for Head / Skin customization choices.
- New Weapon / New Item now function in SaveEdit backpack view.
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r14 | rick | 2012-10-07 04:52:02 -0400 (Sun, 07 Oct 2012) | 1 line
Move to a custom built version of CMContrib to fix a stack overflow crash.
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r13 | rick | 2012-10-07 01:43:31 -0400 (Sun, 07 Oct 2012) | 1 line
Prevent loading of XBOX 360 CON files (because some people are just stupid).
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r12 | rick | 2012-10-07 00:24:36 -0400 (Sun, 07 Oct 2012) | 2 lines
- Save now works in SaveEdit.
- BackpackViewModel now packs slots back up into PackedWeaponData/PackedItemData on save.
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r11 | rick | 2012-10-06 23:57:19 -0400 (Sat, 06 Oct 2012) | 1 line
Add readme.
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r10 | rick | 2012-10-06 23:55:54 -0400 (Sat, 06 Oct 2012) | 2 lines
- Add SaveEdit project.
- Add Test project.
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r9 | rick | 2012-10-06 23:35:29 -0400 (Sat, 06 Oct 2012) | 1 line
Add SparkTmsUnpack project.
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r8 | rick | 2012-10-06 23:16:00 -0400 (Sat, 06 Oct 2012) | 1 line
Add VerifySaves project.
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r7 | rick | 2012-10-06 23:14:02 -0400 (Sat, 06 Oct 2012) | 1 line
Forgot GameInfo todo list.
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r6 | rick | 2012-10-06 23:09:42 -0400 (Sat, 06 Oct 2012) | 1 line
Implemented SaveFile serialization.
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r5 | rick | 2012-10-06 23:02:21 -0400 (Sat, 06 Oct 2012) | 2 lines
- Migrate some dependencies to NuGet.
- Set up bin/bin_test directories & properties.
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r4 | rick | 2012-10-06 20:57:18 -0400 (Sat, 06 Oct 2012) | 1 line
Add FileFormats, ProtoBufFormats.
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r3 | rick | 2012-10-06 20:55:05 -0400 (Sat, 06 Oct 2012) | 1 line
Add some dependencies.
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r2 | rick | 2012-10-06 20:46:52 -0400 (Sat, 06 Oct 2012) | 1 line
Add GameInfo project.
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r1 | rick | 2012-09-19 08:32:08 -0400 (Wed, 19 Sep 2012) | 1 line
Initial repository structure.
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