Thread: Round Ender

Results 1 to 11 of 11
  1. #1
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45

    Round Ender

    A while ago there were one or two little tools around that ended the round on the click of a button.

    I'm looking for any sort of help finding out how to for example create a small CheatTable to use - what address needs to be set to what etc.

    I've found the magic number in the source code thread but couldn't really determine what to do with it, I have two older ones that used to work with older MW3 versions.

    Any help would be nice

  2. #2
    Kenshin13's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Cloud 9
    Posts
    3,470
    Reputation
    564
    Thanks
    6,168
    My Mood
    Psychedelic
    Quote Originally Posted by skeletonmage View Post
    A while ago there were one or two little tools around that ended the round on the click of a button.

    I'm looking for any sort of help finding out how to for example create a small CheatTable to use - what address needs to be set to what etc.

    I've found the magic number in the source code thread but couldn't really determine what to do with it, I have two older ones that used to work with older MW3 versions.

    Any help would be nice
    It isn't as simple as "Setting an address to a value". AFAIK You can't use CE to end the round. If you saw how I posed how to use it....Well you can't really do that with CE.

    You need to add the magic number to a string:

    sprintf(someCharBuffer, "mr %d -1 endround;", *(int*)0xFF5058);

    And send it to a command processor:

    processCode(0, someCharBuffer);

    This can't be done on CE or using some address table..
    Last edited by Kenshin13; 11-12-2012 at 12:19 AM.

  3. The Following User Says Thank You to Kenshin13 For This Useful Post:

    skeletonmage (11-12-2012)

  4. #3
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45
    May I ask where you posted how to use it/do it?

    I see, well, it was worth a shot :/

  5. #4
    Kenshin13's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Cloud 9
    Posts
    3,470
    Reputation
    564
    Thanks
    6,168
    My Mood
    Psychedelic
    Quote Originally Posted by Kenshin13 View Post
    Code:
    Name: Magic Number | Server ID | Match ID
    Offset: 0xFF5058
    Length: 4-Bytes || DWORD
    Value: Changes with each game
    Use: Can be used to exploit a command to end games on unpatched versions of MW3 (TeknoMW3 Only)
    HOW TO USE:
    
    typedef (__cdecl* ProcessCommand)(int zero, char* Cmd); //Define ProcessCommand
    ProcessCommand endRoundProcess = 0x429920; //Instantiate(Proper Context for C++?) The "endRoundProcess". Similar to CBuf_AddText, you can use either.
    
    char buf[30]; //Create the buffer
    
    sprintf_s(buf, "mr %d -1 endround;", *(int*)0xFF5058); //Put the magic number in the endround command
    endRoundProcess(0, buf); //Send it to be processed.
    
    There, that's how you use it. (IW5M/Tekno, patched on dedicated servers on IW5M but on private match it works. Works on all games in Tekno)

  6. The Following User Says Thank You to Kenshin13 For This Useful Post:

    skeletonmage (11-12-2012)

  7. #5
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45
    Ah, so it's not even possible in MW3 Steam Public anymore?

    Thanks for your extremly fast answers!

  8. #6
    Kenshin13's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Cloud 9
    Posts
    3,470
    Reputation
    564
    Thanks
    6,168
    My Mood
    Psychedelic
    Nope, steam patch it on 1.5.387 if Im not mistaken.

  9. #7
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45
    Pity. That's exactly what I wanted to use it for. Thanks anway!

  10. #8
          ( ° ͜ʖ͡°)╭∩╮
    Former Staff
    MarkHC's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    127.0.0.1
    Posts
    2,750
    Reputation
    66
    Thanks
    14,529
    My Mood
    Angelic
    Quote Originally Posted by skeletonmage View Post
    Ah, so it's not even possible in MW3 Steam Public anymore?

    Thanks for your extremly fast answers!
    It is possible.. but not this way. And no, I don't know the other way :P


    CoD Minion from 09/19/2012 to 01/10/2013

  11. #9
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45
    But somebody here does? :D

  12. #10
    Kenshin13's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Cloud 9
    Posts
    3,470
    Reputation
    564
    Thanks
    6,168
    My Mood
    Psychedelic
    Quote Originally Posted by skeletonmage View Post
    But somebody here does?
    You may ask around. If you find the method, lemme know!

  13. #11
    skeletonmage's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    125
    Reputation
    10
    Thanks
    45
    I don't really have any connections here, so I might not get very far xD

Similar Threads

  1. [Source] Round Ender Code
    By Kenshin13 in forum Call of Duty Modern Warfare 3 Private Server Hacks
    Replies: 14
    Last Post: 09-25-2012, 10:43 PM
  2. [Patched] Release Server ender/end round
    By House in forum Call of Duty 8 - Modern Warfare 3 (MW3) Hacks & Cheats
    Replies: 70
    Last Post: 04-18-2012, 01:25 AM
  3. g36c-drum (100 round) or p90 (50 round)
    By 123456789987654321 in forum Debate Fort
    Replies: 7
    Last Post: 08-09-2008, 10:17 PM
  4. elementX VS standoff--- round 3
    By -[standoff]- in forum Art & Graphic Design
    Replies: 34
    Last Post: 07-20-2006, 05:30 AM
  5. Element Vs Standoff, Round 2
    By -[standoff]- in forum Art & Graphic Design
    Replies: 40
    Last Post: 07-02-2006, 06:57 AM