I've only had one person confirm so far, so if you do this please post your results. There's unconfirmed hacks in my thread on the help board if you want to help out. Anyways, for those of you who can use RABCDAsm, here's the steps to get autonexus working. If you want to post a download of your result (client) I'm sure the less technical users would appreciate it.
Production Hack (required to use these codes on production):
File \_-0gH\_-01B.class.asasm, line 480, insert returnvalue, like:
code
pushfalse
returnvalue
pushtrue
Auto Nexus
In com\company\assemleegameclient\objects\Player.clas s.asasm, line 4888 (first two and last two lines are from original file):
Code:
L582:
pushtrue
#set nexusfunction "_-j8"
#set maxhealth "_-0ZX"
#set currenthealth "_-UA"
pop
getlocal0
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "player_")
ifne END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "name_")
pushstring "Nexus"
ifeq END
getlex QName(PackageNamespace(""), $"maxhealth")
getlex QName(PackageNamespace(""), $"currenthealth")
convert_d
divide
pushdouble .35
ifgt END
getlex QName(PackageNamespace(""), "map_")
getproperty QName(PackageNamespace(""), "gs_")
getproperty QName(PackageNamespace(""), "gsc_")
callpropvoid QName(PackageNamespace(""), $"nexusfunction"), 0
END:
pushtrue
L583:
returnvalue