It's possible, by modifying the game files a lot, but it would take a lot, i mean A LOT of work, and a lot of time. Let's say someone is mad enough to try, and succeed this, then you won't be able to play multiplayer.
A LOT of wasted time and work.
I was wondering if there was a way to remove the invisible barriers in MW3, or pass through them as a grenade or bullet would?
Would appreciate it very much!
thanks!
- Sullydude
It's possible, by modifying the game files a lot, but it would take a lot, i mean A LOT of work, and a lot of time. Let's say someone is mad enough to try, and succeed this, then you won't be able to play multiplayer.
A LOT of wasted time and work.
Last edited by abaaaabbbb63; 12-04-2012 at 11:44 AM.
zavalaidanga (12-24-2012)
Didn't NightmareTX figure this out for 1.5 or so?
There is a way but you need to be host. You can check my old source code here: https://www.mpgh.net/forum/604-call-d...-required.html
simply start a private match and use CE and the value shown to find the address of Player #1
here's the offset for player #2 - #18:
You are not fully protected against death barriers there is some that you WILL die. But the one from Outpost (Trucks and Wall) should be still fine.Code:To find player -> Player 1 Address + XXXXXX. Exemple: P1 Address + 38EC = P2 Address Player 2 = 38EC Player 3 = 71D8 Player 4 = AAC4 Player 5 = E3B0 Player 6 = 11C9C Player 7 = 15588 Player 8 = 18E74 Player 9 = 1C760 Player 10 = 2004C Player 11 = 23938 Player 12 = 27224 Player 13 = 2AB10 Player 14 = 2E3FC Player 15 = 31CE8 Player 16 = 355D4 Player 17 = 38EC0 Player 18 = 3C7AC
Last edited by NightmareTX_RETIRED; 12-10-2012 at 03:37 PM.