i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible
i'd like to see some new features too, knife hacks would be nice to see back. i know they're possible
commando: You're probably the best non-coder coder I know LOL
unfortunately it does not work for everyone like CAEU, CANA, those who have solutions for this code not want to share.
particularly I found a few things but it is still the beginning.
in my version of CABR, the lifetaker was almost patched.
when infecting the same player twice in quarantine mode, it sends the infected player to the lobby, this may seem bad, but it's good in the sense of sending any player can be the elite of the room.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
weapon spawn is fun:
Waw nice Make a hack with it ! For evryone
i know this thread is a little bit old, but i figured i'd update it
Code:CAutoMessage Msg; Msg.Writeuint8(114); Msg.Writeuint8(0); //1 Msg.Writeuint8(0); //2 Msg.Writeuint8(0); //3 Msg.Writeuint8(0); //4 Msg.Writeuint8(0); //5 Msg.Writeuint8(0); //6 Msg.Writeuint8(0); //7 Msg.Writeuint8(0); //8 Msg.Writeuint8(0); //9 Msg.Writeuint8(0); //10 Msg.Writeuint8(0); //11 Msg.Writeuint8(0); //12 Msg.Writeuint8(0); //13 Msg.Writeuint8(0); //14 Msg.Writeuint8(0); //15 Msg.Writeuint8(23); //16 Character //23 is viper // Character by mmbob or DrUnKeN ChEeTaH Msg.Writeuint8(1); Msg.Writeuint8(0); Msg.Writeuint8(40); //19 Rank // Rank by mmbob or DrUnKeN ChEeTaH Msg.Writeuint8(1); // 20 Msg.Writeuint8(0); // 21 Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(3); Msg.Writeuint8(1); Msg.Writeuint8(255); Msg.Writeuint8(3); Msg.Writeuint8(0); Msg.Writeuint8(255); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(255); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(255); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(3); Msg.Writeuint8(15); Msg.Writeuint8(0); Msg.Writeuint8(0); Msg.Writeuint8(47); // backpack a 47 = Beretta_M92F_SE Msg.Writeuint8(68); //nade Msg.Writeuint8(114); // backpack b 114 = g36 Msg.Writeuint8(89); Msg.Writeuint8(3); Msg.Writeuint8(0); Msg.Writeuint8(4); Msg.Writeuint8(106); // backpack b 106 = p90 Msg.Writeuint8(0); Msg.Writeuint8(255); Msg.Writeuint8(255); Msg.Writeuint8(255); Msg.Writeuint8(254); Msg.Writeuint8(255); Msg.Writeuint8(254); Msg.Writeuint8(255); Msg.Writeuint8(254); Msg.Writeuint8(255); Msg.Writeuint8(24); // secondary 24 = berreta m92fs Msg.Writeuint8(0); Msg.Writeuint8(255); Msg.Writeuint8(1); Msg.Writeuint16(209); // main weapon 209 = mini gun special oSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
commando: You're probably the best non-coder coder I know LOL
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k