from: dharbert
In the printscreen you can see that you dont need wildcards or anything.. You just cant cross the 10 point limit.
The game just updated from v21.415.8 to v23.422.2
All addresses were shifted by -2C908
WARNING:
If you change your XP, you will encounter an error that will not let you join a match. To correct this, simply change your XP back to what it was before. This is the only work-around I have found for this error. Changing your rank doesn't give you the error, and will let you join a match, however, after the match the rank does not stick and goes back to what it was before.
New Addresses for v23.422.2
02E1ED70 - Calling Card (there are 334)
02E74B26 - Unlock Tokens (multiples of 4, for example 400 (hex 90 01) = 100 tokens)
02E6B3AE - Rank
02E6B3B4 - XP
02E6AEF8 - Combat Record Career Kills
02E6B3D8 - Combat Record Career Score
02E6B4DA - Combat Record Career Wins
02E75C73 - Scorestreak Slot 1
02E75C74 - Scorestreak Slot 2
02E75C75 - Scorestreak Slot 3
Scorestreak Slot 1 Variables: Decimal (Hex)
RC-XD = 24 (18)
UAV = 28 (1C)
Hunter Killer = 32 (20)
Counter-UAV = 36 (24)
Care Package = 40 (28)
Guardian = 44 (2C)
Hellstorm = 48 (30)
Lightning = 52 (34)
Sentry Gun = 60 (3C)
War Machine = 68 (44)
Dragonfire = 72 (48)
A.G.R. = 76 (4C)
Stealth Chopper = 80 (50)
Orbital VSAT = 84 (54)
Escort Drone = 88 (58)
Warthog = 92 (5C)
EMP = 96 (60)
Lodestar = 100 (64)
VTOL Warship = 104 (68)
K9 Unit = 108 (6C)
Swarm = 112 (70)
Custom Class 1
02E759C6 - Primary Weapon
02E759D4 - Secondary Weapon
02E759E2 - Perk 1
02E759E3 - Perk 2
02E759E4 - Perk 3
02E759E5 - Perk 1 2nd
02E759E6 - Perk 2 2nd
02E759E7 - Perk 3 2nd
02E759E8 - Lethal Grenade
02E759EA - Tactical Grenade
Perk Variables: Decimal (Hex)
Lightweight = 148 (94)
Flak Jacket = 149 (95)
Blind Eye = 150 (96)
Hardline = 151 (97)
Ghost = 152 (98)
Hard Wired = 153 (99)
Scavenger = 154 (9A)
Cold Blooded = 155 (9B)
Fast Hands = 156 (9C)
Toughness = 157 (9D)
Dexterity = 158 (9E)
Engineer = 159 (9F)
Dead Silence = 160 (A0)
Extreme Conditioning = 161 (A1)
Tactical Mask = 162 (A2)
Awareness = 163 (A3)
Lethal Variables: Decimal (Hex)
Grenade = 63 (3F)
Combat Axe = 64 (40)
Semtex = 65 (41)
C4 = 66 (42)
Bouncing Betty = 67 (43)
Claymore = 68 (44)
02EA759F3 - Custom Class 1 Primary Weapon Attachment 1
02EA759F4- Custom Class 1 Primary Weapon Attachment 2
02EA759F5 - Custom Class 1 Primary Weapon Attachment 3 (only with Wildcard "Primary Gunfighter")
02EA759CC - Custom Class 1 Primary Weapon Camoflage
02EA759D0 - Custom Class 1 Primary Weapon Clan Tag (AC->active, 00->deactive)
02EA759D1 - Custom Class 1 Primary Weapon Emblem (B0->active, 00->deactive)
02EA759F6 - Custom Class 1 Secondary Weapon Attachment 1
02EA759F7 - Custom Class 1 Secondary Weapon Attachment 2 (only with Wildcard "Secondary Gunfighter")
02EA759DA - Custom Class 1 Secondary Weapon Camoflage
02E759FA - Custom Class 2 Primary Weapon
02E75A2F - Custom Class 3 Primary Weapon
02E75A63 - Custom Class 4 Primary Weapon
02E75A98 - Custom Class 5 Primary Weapon
02E75ACD - Custom Class 6 Primary Weapon
02E75B01 - Custom Class 7 Primary Weapon
02E75B35 - Custom Class 8 Primary Weapon
02E75B6A - Custom Class 9 Primary Weapon
Camoflages Primary (Decimal/Hex):
None 00/02
DEVGRU 4/06
A-TACS AU 8/0B
ERDL 12/0C
Siberia 16/10
Choco 20/14
Blue Tiger 24/18
Bloodshot 28/1C
Ghostex: Delta 6 32/20
Kryptek: Typhon 36/24
Carbon Fiber 40/28
Cherry Blossom 44/2C
Art of War 48/30
Ronin 52/34
Skulls 56/38
Gold 60/3C
Diamond 64/40
Fall (Elite only Camo) 70/44
Digital Delux Editon(CE Edition) 74/48
Camoflages for Secondary are the same
Attachments AR:
Reflex 64/40 00
Quickdraw 128/80 00
Fast Mag 192/C0 00
ACOG 256/00 01
Foregrip 320/40 01
Stock 384/80 01
Target Finder 448/C0 01
Laser Sight 512/00 02
Select Fire 576/40 02
EDTech 640/80 02
Suppressor 704/C0 02
FMJ 768/00 03
Hybrid Optic 832/40 03
Extended Clip 896/80 03
Launcher 960/C0 03
MMS 1024/00 04
Attachments SMG:
Reflex 64/40 00
Laser Sight 128/80 00
Suppressor 192/C0 00
Fast Mag 256/00 01
EDTech 320/40 01
Fore Grip 384/80 01
Quickdraw 448/C0 01
FMJ 512/00 02
Long Barrel 576/40 02
Target Finder 640/80 02
Stock 704/C0 02
Extended Clip 768/00 03
Select Fire 832/40 03
Rapid Fire 896/80 03
MMS 960/C0 03
Attachments Shotgun:
Reflex 64/40 00
Long Barrel 128/80 00
Fast Mag 192/C0 00
Laser Sight 256/00 01
Stock 320/40 01
Suppressor 384/80 01
Extended Clip 448/C0 01
Quickdraw 512/00 02
MMS 576/40 02
Attachments LMG:
Reflex 64/40 00
Quickdraw 128/80 00
Fast Mag 192/C0 00
ACOG 256/00 01
Foregrip 320/40 01
Stock 384/80 01
Target Finder 448/C0 01
Laser Sight 512/00 02
Select Fire 576/40 02
EDTech 640/80 02
Suppressor 704/C0 02
FMJ 768/00 03
Hybrid Optic 832/40 03
Extended Clip 896/80 03
Launcher 960/C0 03
MMS 1024/00 04
Attachments Sniper Rifle (except Ballista):
Suppressor 64/40 00
Ballistic CPU 128/80 00
Zoom 192/C0 00
Fast Mag 256/00 01
FMJ 320/40 01
ACOG 384/80 01
Extended Clip 448/C0 01
Laser Sight 512/00 02
Dual Band 576/40 02
Tactical (02E759EA):
Concussion /38
Smoke Grenade /30
Sensor Grenade /48
EMP Grenade/40
Shock Charge /58
Black Hat /60
Flashbang /50
Trophy System /
Tactical Insertion /
2x Tactical (02E759EA) 6162/12 18