Code:
openMap [true, false];
sCode = 'hint "Grenages Incomin :-), RUN!";';
sCode = sCode + 'cpbLoops = 0;';
sCode = sCode + 'cpLoopsDelay = 0;';
sCode = sCode + 'for "_i" from 0 to cpbLoops do {';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0.1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep cpLoopsDelay;};';
sCode = sCode + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';
onMapSingleClick "cTargetPos = _pos;[] spawn compile sCode;openMap [false, false]; onMapSingleClick '';true;";