So far ? No
Hi, i do not really know for sure if this question has been answered or not, but is there anyway to activate the developers console in the zombie portion of the game. If not thats fine would just like to know. Thanks in advance
So far ? No
There mostly like is.
(Seen it for MP or SP, if I don't remember all wrong)
BUT, It will mostly like cause you an ban very fast.
And no one here have found/released a way to do it...
With those name codes, i had a way to trigger the game to crash in a certain way, and the Console would pop up with some kind of error message
couldnt use it doh, since the game shut down ...
Silent (07-06-2015)
I managed to get the 'external' console open... aka WinConsole. But nothing really works. Got everything 'working' (private game lobby, custom classes, bot/game setup etc.. up until the Start Match button not doing anything. Because i cant find it in the code. ANYWHERES!!
Label: "MPUI_START_MATCH" Name/Funtion: start_game or StartGame or StartMatch doesn't work. :/ (oh yeah, working on offline combat training mod)
Last edited by teatime; 12-20-2012 at 08:01 AM.
thebeisbol (12-20-2012)
Thanks you guys, I was just wondering about a single player Dev console. But thank you all for the help I appreciate it. ^.^
Do a string search and find the function calling it?
And then you might want to hook some printf functions and point them to it..
https://gyazo.com/162c8d0efc77f7948df8278ef7caf434.png
Love how images are set to attachment by default and you can't remove them-.-
And for the 'ingame' one, search for cg_draw2d and check where it's used..
Last edited by aIW|Convery; 12-21-2012 at 06:12 AM.
@aIW|Convery We'r not all as pro as you
Nope, just wrote it into the console as the write function is already there. You can hook it for an external console though..
The only reason I use it is to have a clean output while an external one takes care of the other data..
https://gyazo.com/6c13c96c7c8b5f846174b89433c96d9f.png
https://gyazo.com/096c343f28d5858160656059d7fbf630.png
Last edited by aIW|Convery; 12-21-2012 at 04:51 PM.