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  1. #61
    ytoof's Avatar
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    probably never..for each patch they just change the offsets so we need to find the adress (recalculate via offset) again

    ---------- Post added at 07:45 AM ---------- Previous post was at 07:34 AM ----------

    just sharin what we got so in camo unlock (pretty muche everything) its everytime the same for each weapon..between each weapon its 116 dec or 74 hex. between each bracket (smg, ar, etc) its different u have to search it or just use my CE table. enjoy



    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="14">
    <CheatEntries>
    <CheatEntry>
    <ID>19</ID>
    <Description>"Kap40"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>2E6CFDD</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>0</ID>
    <Description>"tac"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6d051 </Address>
    </CheatEntry>
    <CheatEntry>
    <ID>20</ID>
    <Description>"B23R"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>2E6D0C5</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>1</ID>
    <Description>"executioner"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02E6D139 </Address>
    </CheatEntry>
    <CheatEntry>
    <ID>2</ID>
    <Description>"five seven"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6d1AD </Address>
    </CheatEntry>
    <CheatEntry>
    <ID>11</ID>
    <Description>"m8a1"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6D9D0</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>23</ID>
    <Description>"Scar"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6da44</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>5</ID>
    <Description>"an94"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6DAB8</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>22</ID>
    <Description>"Swat"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6db2b</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>26</ID>
    <Description>"type25"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6db9f</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>27</ID>
    <Description>"fal dsw"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6dc13</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>28</ID>
    <Description>"smr"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6dc86</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>24</ID>
    <Description>"M27"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6dcfa</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>13</ID>
    <Description>"mtar"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6DD70</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>12</ID>
    <Description>"mk48"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6DF3D</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>14</ID>
    <Description>"qbb"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02E6DFB1 </Address>
    </CheatEntry>
    <CheatEntry>
    <ID>10</ID>
    <Description>"lsat"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E025</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>9</ID>
    <Description>"hamr"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E099</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>6</ID>
    <Description>"ballista"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E1F3</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>17</ID>
    <Description>"svu"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E267</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>25</ID>
    <Description>"dsr"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6e2db</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>18</ID>
    <Description>"xpr"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E34F</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>4</ID>
    <Description>"m1216"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6e4aa</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>3</ID>
    <Description>"ksg"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6e591</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>16</ID>
    <Description>"smaw"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02E6E6ED</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>15</ID>
    <Description>"rpg"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E7D5</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>21</ID>
    <Description>"Shield"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>02e6E8BC</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>8</ID>
    <Description>"crossbow"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E930</Address>
    </CheatEntry>
    <CheatEntry>
    <ID>7</ID>
    <Description>"ballistic knife"</Description>
    <Color>80000008</Color>
    <VariableType>4 Bytes</VariableType>
    <Address>t6mp.exe+2A6E9A4</Address>
    </CheatEntry>
    </CheatEntries>
    <UserdefinedSymbols/>
    </CheatTable>

  2. The Following 5 Users Say Thank You to ytoof For This Useful Post:

    Cynicism (01-01-2013),hmrneves (01-01-2013),kendoyavuz (01-03-2013),trob (01-07-2013),Yourmother117 (01-01-2013)

  3. #62
    Yourmother117's Avatar
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    Quote Originally Posted by ytoof View Post
    probably never..for each patch they just change the offsets so we need to find the adress (recalculate via offset) again

    ---------- Post added at 07:45 AM ---------- Previous post was at 07:34 AM ----------

    just sharin what we got so in camo unlock (pretty muche everything) its everytime the same for each weapon..between each weapon its 116 dec or 74 hex. between each bracket (smg, ar, etc) its different u have to search it or just use my CE table. enjoy

    can you be a little bit more specific with unlocking camo (perferably change amount of headshots?)
    BTW, thank you for your table, saved me alot of time!

  4. #63
    ytoof's Avatar
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    Quote Originally Posted by Yourmother117 View Post
    can you be a little bit more specific with unlocking camo (perferably change amount of headshots?)
    BTW, thank you for your table, saved me alot of time!
    at this point we are not 100% sure how changing the values will effect the headshots etc..so in one weapon 02 in hex is 4 headshots, on another weapon 02 in hex is 100 headshots..its a big mess and we need more time to figure it out^^

  5. The Following User Says Thank You to ytoof For This Useful Post:

    Yourmother117 (01-02-2013)

  6. #64
    spel's Avatar
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    thanks lovit

  7. #65
    Yourmother117's Avatar
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    take your time. no rush. you guys are awesome. Will there be an easy trainer for the weapons?
    Quote Originally Posted by ytoof View Post
    at this point we are not 100% sure how changing the values will effect the headshots etc..so in one weapon 02 in hex is 4 headshots, on another weapon 02 in hex is 100 headshots..its a big mess and we need more time to figure it out^^

  8. #66
    ytoof's Avatar
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    Quote Originally Posted by Yourmother117 View Post
    take your time. no rush. you guys are awesome. Will there be an easy trainer for the weapons?
    probably.. MrLongdongsilver is workin on one i think

  9. #67
    Yourmother117's Avatar
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    Quote Originally Posted by ytoof View Post
    probably.. MrLongdongsilver is workin on one i think
    ok, that's awesome!

  10. #68
    kendoyavuz's Avatar
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    hi guys

    have someone the adrees from lmg and sniper kills ????

  11. #69
    ytoof's Avatar
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    Quote Originally Posted by kendoyavuz View Post
    hi guys

    have someone the adrees from lmg and sniper kills ????
    as i said in the other forum read the posts-.-

  12. #70
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    Don't we need a cheat engine table file (*.ct) for black ops 2 for this?
    Last edited by blackwood0; 01-03-2013 at 07:32 AM.

  13. #71
    ytoof's Avatar
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    Quote Originally Posted by blackwood0 View Post
    Don't we need a cheat engine table file (*.ct) for black ops 2 for this?
    copy and paste the thing i quoted on top of the page into a txt file and change the txt to .ct

  14. #72
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    Quote Originally Posted by ytoof View Post
    copy and paste the thing i quoted on top of the page into a txt file and change the txt to .ct
    thanks

  15. #73
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    is that method detectable?

  16. #74
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    Quote Originally Posted by thechristgod View Post
    is that method detectable?
    Well, in 1 of ytoof's other posts he said he has been doing it for a long time and hasnt been banned, but there is always a risk in hacking. You can never be too sure.

  17. #75
    Yourmother117's Avatar
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    Is therean address for "time played"

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