Code:
#define ADDR_GAMESTATUS 0x37835E14
#define ADDR_MTBWCRET 0x373B8877
#define ADDR_LTCLIENT 0x3781D678
#define ADDR_CLIENTINFOMGR 0x3781CBB8
#define ADDR_PLAYERMGR 0x3787B39C
#define ADDR_PLAYERBYINDEX 0x372CBA10
#define ADDR_LOCALPLAYER 0x372CC400
#define ADDR_WEAPONMGR 0x3786B0EC
#define ADDR_LOCALPTR 0x378A4F1C
#define ADDR_BUILDFONT 0x375F3760
#define ADDR_FILLFONT 0x375F43F0
#define ADDR_FONTECX 0x37865BB4
#define ADDR_GETFONTHAND 0x373BFB50
#define ADDR_GETCONSOLEINT 0x373D4490
#define ADDR_GCS 0x378643A8
#define ADDR_LTCOMMON 0x3786AF10
#define ADDR_NORECOIL 0x374BDEFC
#define ADDR_S_BULLETS 0x375106D6
#define ADDR_REMOTEKILL1 0x37516171
#define ADDR_REMOTEKILL2 0x37516172
#define ADDR_REMOTEKILL3 0x375164F1
#define ADDR_REMOTEKILL4 0x375164F2
#define ADDR_WEAPON_RANGE1 0x37516049
#define ADDR_WEAPON_RANGE2 0x375163C9
#define ADDR_RAPIDFIRE1 0x3750CF87
#define ADDR_RAPIDFIRE2 0x37516B3E
#define ADDR_RAPIDFIRE3 0x37512647
#define ADDR_RAPIDFIRE4 0x37516B45
#define ADDR_NAMETAG1 0x3725C83F
#define ADDR_NAMETAG2 0x6
#define ADDR_NORELOAD 0x37515DC1
#define ADDR_FORCEFPS 0x3781D468
#define ADDR_LTCSBASE 0x3781D660
#define OFF_FPS 0x18434
#define ADDR_W2S 0x496D20
#define ADDR_INTERSECT 0x471020
#define ADDR_D3D 0x9279E8
#define ADDR_DRAWPRIM 0x81BA58
#define ADDR_CURSORCENTER 0x805D2C
#define ADDR_CONSOLEUNWRAPPED 0x48B650 //LTClientEXE
#define ADDR_CLIENTFX 0x66F34