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  1. #1
    JohnFame's Avatar
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    Few more addresses 12/27/2012

    Extra addies I found while looking through cshell and logging

    #define EspName1 0x3725C839
    #define EspName2 0x3725C8BF
    #define RapidFire 0x37516B45
    #define GlassWalls 0x0057DE2A
    #define DIPEngine 0x0067647A
    #define NoRecoil 0x374BDEFC
    #define NoReload 0x37515DC1
    #define GlassWalls 0x0057DE2A


    Credits - Gellin, Ussr, JohnFame, P1KaChU
    Last edited by BACKD00R; 01-06-2013 at 08:51 PM.

  2. #2
    FinalHazard_'s Avatar
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    So DIP Engine , can make my DIP Hook work plus colored chams ?

  3. #3
    JohnFame's Avatar
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    If you know how to use it correctly. Its just for the midfunction.

  4. #4
    Flengo's Avatar
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    As Ch40zz has informed everyone, asm functions longer than 7 bytes initialize HackShield's asm check. So mid-function is almost out of the question now.
    I Read All Of My PM's & VM's
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  5. #5
    Kamcorder's Avatar
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    Isn't EspName the same as NameTag?

  6. #6
    JohnFame's Avatar
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    no. ESP is d3d and everything. Nametags is using memory.

  7. #7
    Skaterforeva1's Avatar
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    I thought no recoil was like 4 address's? Did that change while i was gone for like 4 months?




    ^Suck it!

  8. #8
    Flengo's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    I thought no recoil was like 4 address's? Did that change while i was gone for like 4 months?
    There's 5, 4 or 1.

    You can use those, or you can remove it by using classes.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.

     


     
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  9. The Following User Says Thank You to Flengo For This Useful Post:

    Skaterforeva1 (01-06-2013)

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