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    N3OH4X's Avatar
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    Lightbulb .::NℰOH4X::.|| Finding LTClient || Tutorial 1 ||

    .::NℰOH4X::.
    Finding LTClient || Tutorial #1 by .::NℰOH4X:: ||



    Requirements:
    -master131's Module Dumper
    -LordPE
    -OllyDbg

    -------------------------------------------------------------------------------------------
    *VIDEO TUTORIAL*

    -------------------------------------------------------------------------------------------
    *TEXT TUTORIAL*

    First off , we will need to dump cshell.dll to access it via Ollydbg .
    1.)Follow master131's tutorial here , Thanks @master131: ---->https://www.mpgh.net/forum/207-combat...le-dumper.html
    2.)Once you have followed the process of dumping cshell.dll and removing the .dmp extension (Tip : that extension may be hidden and you will need to untick hide extensions in your folder options in control panel / appearance ! )
    we can now move forward to the next process , opening it in OllyDbg .
    Your screen should now look like this :


    Now , once you've opened it and it looks like the above image , right click anywhere , and click on Search for -> All Referenced Text Strings .
    Your screen should now look like this :


    Ok once you screen looks like the above image , scroll ALL the way up than scroll like two or one arrow key down and find " ASCII "invalid vector<T> subscript" " , once you find it CLICK on it than right click on it and click on search for text and type in "ILTModelClient.Default" , once you do , it'll take you to it , !
    Here's an image when finding ( ASCII "invalid vector<T> subscript" ) :

    * Don't mind the square the invalid vector string is behind it *
    Once you get the ILTModelClient.Default highlighted , Press CTRL + L 2 Times ! on the second time it will highlight the red CPU selection press it again rapidly one more time and it should go back to ILTModelClient.Default ! , *It'll take a few tries to get it right !* ,right click on it and click on "Follow in disassembler ! " .
    Here is how it should look after doing CTRL + L 2 Times :


    Now keep scrolling up till you see the first black dot !
    It should look like this ! :

    there should be 8 numbers highlighted in gray in the left . Take those numbers and add a 0x in front of them !
    If you did everything right LTClient should be : 0x3781D678

    --------------------------------------------------------------------------------------------------------------

    ~NℰOH4X~
    I hope this helped anyone wanting to find the LTClient Address , with this method , it can be used to find other different addresses in cshell.dll .
    If this tutorial is too confusing , I will make a video in the afternoon step by step !
    Thanks .
    ~NℰOH4X~
    Last edited by N3OH4X; 01-09-2013 at 05:43 AM.

  2. The Following 8 Users Say Thank You to N3OH4X For This Useful Post:

    [MPGH]Flengo (01-09-2013),gibam761 (01-09-2013),kssiobr (01-11-2013),[MPGH]master131 (01-09-2013),Otaviomorais (01-09-2013),supercarz1991 (01-09-2013),teehee15 (01-09-2013),The Decoder (01-12-2013)

  3. #2
    supercarz1991's Avatar
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    funny how many times this has been posted and i still can't do it on any other lithtech based game EXCEPT ca

    commando: You're probably the best non-coder coder I know LOL


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    N3OH4X's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    funny how many times this has been posted and i still can't do it on any other lithtech based game EXCEPT ca
    I'll try it myself on a other game using that engine and will report with results @supercarz1991

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    oh i've been trying on my own personal FPS game that's on the lithtech Jupiter Engine lol @N3OH4X

    commando: You're probably the best non-coder coder I know LOL


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    N3OH4X (01-09-2013)

  7. #5
    N3OH4X's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    oh i've been trying on my own personal FPS game that's on the lithtech Jupiter Engine lol @N3OH4X
    Oh , what FPS Game would that be ?
    and if you wanna discuss and get to know each other , you're welcomed to add my MSN , n3oh4x@live.com

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    Quote Originally Posted by N3OH4X View Post
    Oh , what FPS Game would that be ?
    and if you wanna discuss and get to know each other , you're welcomed to add my MSN ,
    it's called TPS... The Private Server. the whole idea behind it is basically like CS:S... community based models, textures, characters, etc.

    i gotta sign on through my phone to add you atm, gimme like 5 minutes lol

    commando: You're probably the best non-coder coder I know LOL


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    N3OH4X (01-09-2013)

  10. #7
    N3OH4X's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    it's called TPS... The Private Server. the whole idea behind it is basically like CS:S... community based models, textures, characters, etc.

    i gotta sign on through my phone to add you atm, gimme like 5 minutes lol
    Sounds nice , I added you but you no respond , good night haha .

  11. #8
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    Quote Originally Posted by N3OH4X View Post
    Sounds nice , I added you but you no respond , good night haha .
    it wouldn't let me lol said you were offline and it wouldn't send a message

    commando: You're probably the best non-coder coder I know LOL


  12. #9
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    Quote Originally Posted by supercarz1991 View Post
    funny how many times this has been posted and i still can't do it on any other lithtech based game EXCEPT ca
    Find a Command String ( Push to console command ) that you are familiar with such as FogEnable SkyFog e.t.c
    find references to it it will point to a push near a call which will be to a virtual function. ( PTC ) find what sets the offset
    Register + Offset to virtual function
    Register will hold the LTClient. if it points to a function none virtual see what the function does it will show you the LTClient
    and using this method you can reverse the entire thing

  13. The Following 4 Users Say Thank You to ZysorceN For This Useful Post:

    Acea (01-10-2013),Code_over_Pussy (01-10-2013),N3OH4X (01-10-2013),supercarz1991 (01-10-2013)

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    Quote Originally Posted by ZysorceN View Post
    Find a Command String ( Push to console command ) that you are familiar with such as FogEnable SkyFog e.t.c
    find references to it it will point to a push near a call which will be to a virtual function. ( PTC ) find what sets the offset
    Register + Offset to virtual function
    Register will hold the LTClient. if it points to a function none virtual see what the function does it will show you the LTClient
    and using this method you can reverse the entire thing
    oh! well thanks. that helps!

    commando: You're probably the best non-coder coder I know LOL


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