I know the rustler menu has one, you might want to talk to him.
Anyone got a nuke script that actually works server side, visual effects, damage, whole nuke shabang?
ive got one that works client side but its getting annoying only watching the lightshow for myself...
I know the rustler menu has one, you might want to talk to him.
Thank you for the tip, do you have any links to help me out getting ahold of him?
Look for a thread that mentions the rustler menu, his skype is there and leave your skype and he should contact you.
Yes I love the server-side nuke, it looks badass
uhm i may have one, if its cool ill just copy and paste the script?
if not, admin erase my post lol
1 of them think its only a carpet bomb
_coordinate = [_this select 0, _this select 1];
_radius=150;
_Bombs=random 20;
_jackup=100;
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) , (_coordinate select 1) , 100+random 500];
for "_i" from 0 to (10+_Bombs) do
{
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) - random _radius , (_coordinate select 1) - random _radius, _jackup+random 500];
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) + random _radius , (_coordinate select 1) + random _radius, 100+random 500];
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) , (_coordinate select 1) , 100+random 500];
_jackup=_jackup+20;
};
hint "Artillery Inbound 1....2....3....FIRE!";
second carpet bomb
bombs={
_pos = [_this select 0, _this select 1, _this select 2];
_radius=150;
_Bombs=random 20;
_jackup=100;
"G_40mm_HE" createvehiclelocal [(_pos select 0) , (_pos select 1) , 100+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) , (_pos select 1) , 100+random 500];
for "_i" from 0 to (10+_Bombs) do
{
"G_40mm_HE" createvehiclelocal [(_pos select 0) - random _radius , (_pos select 1) - random _radius, _jackup+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) + random _radius , (_pos select 1) + random _radius, 100+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) , (_pos select 1) , 100+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) - random _radius , (_pos select 1) - random _radius, _jackup+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) + random _radius , (_pos select 1) + random _radius, 100+random 500];
"G_40mm_HE" createvehiclelocal [(_pos select 0) , (_pos select 1) , 100+random 500];
_jackup=_jackup+20;
};
hint "CARPETBOMBS INCOMMING \n RUN!";
onMapSingleClick "";
openMap [false, false];
};
openMap [true, false];
onMapSingleClick "[_pos select 0, _pos select 1, _pos select 2] call bombs";
this one nukes tents
private["i","v","_case","_pos","_tentList","_tentCount","_ tent","_class","_plr"];
_plr = "";
_tentList = allMissionObjects "TentStorage";
_tentCount = count _tentList;
i = 0;
for "i" from 0 to _tentCount do
{
_tent = _tentList select i;
_tent setDamage 1;
};
nil = [_plr, 11 , TitleText [format['You seem to be here for bad purposes. I must destroy of all your tents.. until you learn!'], 'PLAIN DOWN']] execVM "wuat\scripts\Dwarden.sqf";
^ That's a carpet bomb.
yea i figured, but still, it lets you carpet bomb wherever your marker is
and the tent nuke actually sets off nukes wherever tents are
So, where can i learn to script?
yes but its a paid menu.