>>>>>>>>>>>>>>>>>>>>Kareem's111 Logger<<<<<<<<<<<<<<<<<<<<
||>>============================================== ==========================<<||
||<<----------------------Kareem111'sAddyLoggerStarted---------------------->>||
||>>--------------------------AddysInBlackShot.exe--------------------------<<||
||>>============================================== ==========================<<||
#define EndSceneEngine 0x00450B4F
#define DIpEngine 0x004B5F9D
#define PresentEngine 0x004C7A0F
#define MemoryWallHack 0x6DDC3C
#define WallArrary 0x45B584
||>>============================================== =========================<<||
||>>---------------------------AddysInCSehll.dll---------------------------<<||
||>>============================================== =========================<<||
#define PTC_Ptr 0x46E7EC
#define PTC_Offset 0x200
||>>============================================== =========================<<||
||>>-------------------------------WeaponMgr-------------------------------<<||
||>>============================================== =========================<<||
#define WeaponMgr 0xCC0C18
#define NoReload 0xC38
#define NoSpread 0x3B88
#define NoChange 0xC3C
#define MoveSpeedPenalty 0xB10
#define LongRange 0x0
#define Knockback 0x3CCC
#define ZoomInMoveSpeedPenalty 0x3948
#define MovePenaltyForDelayFire 0x394C
||>>============================================== =========================<<||
||>>------------------------------KnifeAddy's------------------------------<<||
||>>============================================== =========================<<||
#define KnifeNormalRange 0xA58
#define KnifeBigshotRange 0xA7C
#define KnifeNormalRange2 0xA98
#define KnifeBigshotRange2 0xABC
#define KnifeNormalAniRate 0xA6C
#define KnifeBigshotAniRate 0xA94
#define KnifeNormalAniRate2 0xAB4
#define KnifeBigshotAniRate2 0xAD8
#define KnifeNormalAngle 0xA64
#define KnifeBigshotAngle 0xA88
#define KnifeNormalAngle2 0xAA4
#define KnifeBigshotAngle2 0xAC8
#define KnifeNormalAmmoDamage 0xC00
#define KnifeBigshotAmmoDamage 0xC0C
#define KnifeNormalAmmoDamage2 0xC18
#define KnifeBigshotAmmoDamage2 0xC24
||>>============================================== =========================<<||
||>>----------------------------NoRecoilsAddy's----------------------------<<||
||>>============================================== =========================<<||
#define DetailPerturbShot 0xEF8
#define DetailReactYawShot 0x11C8
#define DetailReactPitchShot 0x1060
#define ShotReactPitch 0x3708
#define ShotReactYaw 0x3538
#define BulletPosOffset 0x3528
#define PerturbMin 0x540
#define PerturbMax 0x6A8
||>>============================================== =========================<<||
||>>--------------------------------Damages--------------------------------<<||
||>>============================================== =========================<<||
#define DamageZonePtr 0x405574
#define VisibleZoneIndex 0x4054D8
#define DamagePerSec 0x405564
#define FallDamage 0xCC0BF8
#define DamageCameraPenalty 0x3910
#define NoGreanadeDamage 0x81C
||>>============================================== =========================<<||
||>>----------------------------PlayerBasicInfo----------------------------<<||
||>>============================================== =========================<<||
#define PlayerBasicInfo 0xC59AD0
#define MovementDuckWalkRate 0xC
#define C4PlantTime 0x7C
#define C4DefuseTime 0x80
#define MaxCanDefuseDistance 0x84
#define CharacterHiddenAlpha 0x88
#define CharacterHiddenWalkAlpha 0x8C
#define CharacterHiddenRunAlpha 0x90
||>>============================================== =========================<<||
||>>---------------------------PlayerPointerAddy---------------------------<<||
||>>============================================== =========================<<||
#define PlayerPointer 0x47CA08
#define PlayerPointer + 0x54 = PlayerPtr
#define AttackMoveTypeRunningLSidePercentage 0x1BC
#define AttackMoveTypeRunningRSidePercentage 0x1C0
#define AttackMoveTypeWalkingLSidePercentage 0x1C4
||>>============================================== =========================<<||
||>>------------------------------WallMgrAddy------------------------------<<||
||>>============================================== =========================<<||
#define WallMgr 0xCC0C00
#define EdgeShotEnabled 0x568
#define WallShotEnabled 0x56C
#define PerfectWallShotEnabled 0x570
#define TextureType 0x574
||>>============================================== =========================<<||
||>>------------------------------ByPassErrorAddys------------------------------<<||
||>>============================================== =========================<<||
#define AddysForBypasse 0x2F9285
||>>============================================== =========================<<||
||>>-------------------------------ESP Addys-------------------------------<<||
||>>============================================== =========================<<||
#define ESP 0x46E7F8
#define HP 0x4C8
#define PLAYER_HP_OFFSETS 0x7440
#define PLAYER_HP_OFFSETS2 0x743C
||>>============================================== =========================<<||
||>>---------------------Kareem111'sAddyLoggerFinished---------------------<<||
||>>============================================== =========================<<||