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  1. #16
    FroZeNeYe's Avatar
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    Quote Originally Posted by MJCreado View Post
    nope. last time nag bago un try ko nalang ulet compare sa int ung close enough talaga.... iba kase lumalabas ung nakukuha ko dun lol .
    no dude, for example:

    struct CBase
    {
    CPlayer* MyPlayer;
    char Unknown0[109978]; <- I mean the value of 109978 is can be forever dude, all you need to do is update the Cplayer and the PlayerPointer
    CPlayer** RemotePointer;
    };

    ---------- Post added at 09:40 AM ---------- Previous post was at 09:38 AM ----------

    Quote Originally Posted by MJCreado View Post
    nope. last time nag bago un try ko nalang ulet compare sa int ung close enough talaga.... iba kase lumalabas ung nakukuha ko dun lol .
    when dude?

  2. #17
    MJCreado's Avatar
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    Quote Originally Posted by FroZeNeYe View Post
    no dude, for example:

    struct CBase
    {
    CPlayer* MyPlayer;
    char Unknown0[109978]; <- I mean the value of 109978 is can be forever dude, all you need to do is update the Cplayer and the PlayerPointer
    CPlayer** RemotePointer;
    };

    ---------- Post added at 09:40 AM ---------- Previous post was at 09:38 AM ----------



    when dude?
    last patch nagbago un
    Last edited by MJCreado; 02-20-2013 at 06:42 PM.

  3. #18
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    Quote Originally Posted by MJCreado View Post
    last patch nagbago yan
    it can be forever dude just like what WebCombat said, because base on my observation the addy of the RemotePointer is +6 to the addy of the PlayerPointer, if you know what I mean, but that's not the true + dude...

  4. #19
    MJCreado's Avatar
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    Quote Originally Posted by FroZeNeYe View Post
    it can be forever dude just like what WebCombat said, because base on my observation the addy of the RemotePointer is +6 to the addy of the PlayerPointer, if you know what I mean, but that's not the true + dude...
    malalaman nalang natin yan pag dumating ung mga patches.

  5. #20
    FroZeNeYe's Avatar
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    Quote Originally Posted by MJCreado View Post
    malalaman nalang natin yan pag dumating ung mga patches.
    but that's the fact dude, I already compare it to the old patch and to the last patch of WarRock and nothings new

  6. #21
    MJCreado's Avatar
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    Quote Originally Posted by FroZeNeYe View Post
    but that's the fact dude, I already compare it to the old patch and to the last patch of WarRock and nothings new
    72 nung nakaraan nitong mga nagdaang patch nagiba kaya d mo masasabi na d magbabago yan.

  7. #22
    FroZeNeYe's Avatar
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    Quote Originally Posted by MJCreado View Post
    72 nung nakaraan nitong mga nagdaang patch nagiba kaya d mo masasabi na d magbabago yan.
    I can help you dude to find and locate the RemotePointer but I need your help too...

    ---------- Post added at 09:58 AM ---------- Previous post was at 09:57 AM ----------

    Quote Originally Posted by angieluc4 View Post
    i wanna see a picture of this
    anung pinagsasabi nitoh?

  8. #23
    MJCreado's Avatar
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    Quote Originally Posted by FroZeNeYe View Post
    I can help you dude to find and locate the RemotePointer but I need your help too...

    ---------- Post added at 09:58 AM ---------- Previous post was at 09:57 AM ----------



    anung pinagsasabi nitoh?
    ewan ko dyan xD.

    pm mo nalang ako ano ba un?

  9. #24
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    Quote Originally Posted by MJCreado View Post
    ewan ko dyan xD.

    pm mo nalang ako ano ba un?
    ok dude I will pm you... usapang lalaki toh dude, tutulungan kita sa RemotePointer at tutulungan muh din aq

  10. #25
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    gege kahit sa facebook nalang para madali

  11. #26
    F l a p J a c K ™'s Avatar
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    pa 2ru ding ehehehe

    A good coder is someone who always looks both ways before crossing a one-way street.
    ~Doug Linder

    Ramzking Injector: Press Here
    MPGH member since: 07-18-2012











  12. #27
    iiNOOBz's Avatar
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    PATURO DIN PO AKO ? !

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