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  1. #1
    WizdomNKush's Avatar
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    Lightbulb CANA Updated Addresses! [02/20]

    Hey guys I got some updated addresses for CANA.
    Some of them failed to update because of a weird error I do not know yet will get them soon!
    Here you guys go
    Code:
    Waiting for game load ....
    Game successfully loaded, logging starting.....
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x28F000
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x5BEE00
    CShell .code Offset : 0x1000
    
    ClientFX Entry Point : 0x14CC0000
    ClientFX .code Size : 0x57600
    ClientFX .code Offset : 0x1000
    
    
    WizdomNKush Address Logger V1 Starting Log....
    
    #define ADDR_MTBWCRET		0x373528EA
    #define ADDR_LTCLIENT		0x377B2940
    Failed update ...ADDR_WEAPONMGR
    #define ADDR_LOCALPTR		0x378322B4
    #define ADDR_BUILDFONT		0x375B4850
    #define ADDR_FILLFONT		0x375B54E0
    #define ADDR_FONTECX		0x377F3404
    #define ADDR_GETFONTHAND	0x3735B810
    #define ADDR_GETCONSOLEINT	0x37369130
    #define ADDR_GCS		0x377F1D10
    #define ADDR_LTCOMMON		0x377F8678
    #define ADDR_S_BULLETS		0x374AA566
    #define ADDR_REMOTEKILL1	0x374B0001
    #define ADDR_REMOTEKILL2	0x374B0002
    #define ADDR_REMOTEKILL3	0x374B0381
    #define ADDR_REMOTEKILL4	0x374B0382
    #define ADDR_WEAPON_RANGE1	0x374AFED9
    #define ADDR_WEAPON_RANGE2	0x374B0259
    #define ADDR_RAPIDFIRE1		0x374A6DF7
    #define ADDR_RAPIDFIRE2		0x374B09AE
    #define ADDR_RAPIDFIRE3		0x374AC4D7
    #define ADDR_RAPIDFIRE4		0x374B09B5
    #define ADDR_FORCEFPS		0x377B29D0
    #define ADDR_LTCSBASE		0x377B2928
    
    Failed update ...OFF_FPS
    Failed update ...ADDR_W2S
    #define ADDR_SENDTOSERVER		0x475E90
    #define ADDR_INTERSECT		0x4703C0
    Failed update ...ADDR_D3D
    #define ADDR_DRAWPRIM		0x76EF10
    #define ADDR_CURSORCENTER	0x758E04
    #define ADDR_CONSOLEUNWRAPPED	0x4898C0
    
    Credits: @gellin(Source) @WizdomNKush(Patterns)
    and whoever else contributed
    Last edited by WizdomNKush; 02-20-2013 at 08:30 PM. Reason: forgot credz

  2. The Following 3 Users Say Thank You to WizdomNKush For This Useful Post:

    !!!JAVA!!! (02-20-2013),[MPGH]Flengo (02-20-2013),Modzz4K (02-20-2013)

  3. #2
    Re-Defined's Avatar
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    Already updated all the broken sig scans.

  4. #3
    Shadow`'s Avatar
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    More info from part of my logger if anyone needs them:

    Code:
    [CA Address Logger by Shadow - Special thanks to NeoIII, Gellin, and USSR]
    
    [Logging information...]
    
    [Modules Logged]
    
    CShell:   : [0x37100000]
    Engine:   : [0x460000]
    ClientFX: : [0x13140000]
    
    [CShell Address Information]
    
    [Superbullets]
    Address: : [0x374AA566]
    Bytes:   : [0F 94 C0]
    
    [No Recoil]
    Address: : [0x37459F9C]
    Bytes:   : [D9 44 24 14]
    
    [Unl. Weapon Range]
    Address 1: : [0x374AFED9]
    Address 2: : [0x374B0259]
    Bytes:     : [8B 80 D0 2 0 0]
    
    [Rapidfire]
    Address: : [0x374B09B5]
    Bytes:   : [74 3E]
    
    [Nametags]
    Address 1: : [0x37234BA9]
    Address 1: : [0x37234C2F]
    Bytes:     : [75 5]
    
    [PlayerByIndex]
    Address: : [0x372A2AF0]
    
    [LocalPlayer]
    Address: : [0x372A34E0]
    
    [GameClientShell]
    Address: : [0x377F1D10]
    
    [Remotekill]
    Address 1: : [0x374B0001]
    Address 2: : [0x374B0002]
    Address 3: : [0x374B0381]
    Address 4: : [0x374B0382]
    
    [LTClientDll]
    Address: : [0x377B2940]
    
    [Engine Address Information]
    
    [DrawPrimitive]
    Address: : [0x76EF10]
    
    Information logged. Now closing...
    Last edited by Shadow`; 02-20-2013 at 06:54 PM.
    Currently coding applications in Java and C++.

    "It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov

  5. The Following 2 Users Say Thank You to Shadow` For This Useful Post:

    [MPGH]Flengo (02-20-2013),Modzz4K (02-23-2013)

  6. #4
    Flengo's Avatar
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    Thanks for sharing so fast, both of you

    /Stuck
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.

     


     
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  7. #5
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    More addresses, for the people who need ClientInfoMgr

    Code:
    #define ADDR_GAMESTATUS		0x377CB0C0//Assembly line changed, not real address, but there are otehr ways of finding out if ingame via classes
    #define ADDR_MTBWCRET		0x373528EA
    #define ADDR_LTCLIENT		0x377B2940
    #define ADDR_PLAYER_STATE		0x377D1444
    #define ADDR_CLIENTINFOMGR		0x377B273C//Real
    #define ADDR_PLAYERMGR		0x378089FC
    #define ADDR_PLAYERBYINDEX		0x372A2AF0
    #define ADDR_LOCALPLAYER		0x372A34E0
    Failed to update ADDR_WEAPONMGR
    #define ADDR_LOCALPTR		0x378322B4
    #define ADDR_BUILDFONT		0x375B4850
    #define ADDR_FILLFONT		0x375B54E0
    #define ADDR_FONTECX		0x377F3404
    #define ADDR_GETFONTHAND	0x3735B810
    #define ADDR_GETCONSOLEINT	0x37369130
    #define ADDR_GCS		0x377F1D10
    #define ADDR_LTCOMMON		0x377F8678
    #define ADDR_NORECOIL		0x37459F9C
    #define ADDR_S_BULLETS		0x374AA566
    #define ADDR_REMOTEKILL1 	0x374B0001
    #define ADDR_REMOTEKILL2 	0x374B0002
    #define ADDR_REMOTEKILL3 	0x374B0381
    #define ADDR_REMOTEKILL4 	0x374B0382
    #define ADDR_WEAPON_RANGE1	0x374AFED9
    #define ADDR_WEAPON_RANGE2	0x374B0259
    #define ADDR_RAPIDFIRE1		0x374A6DF7
    #define ADDR_RAPIDFIRE2		0x374B09AE
    #define ADDR_RAPIDFIRE3		0x374AC4D7
    #define ADDR_RAPIDFIRE4		0x374B09B5
    #define ADDR_NAMETAG1		0x37234BAF
    #define ADDR_NAMETAG2		0x37234C35
    #define ADDR_NORELOAD		0x374AFC51
    #define ADDR_FORCEFPS		0x377B29D0
    #define ADDR_LTCSBASE		0x377B2928
    
    Failed to update OFF_FPS
    Failed to update ADDR_W2S
    #define ADDR_INTERSECT		0x4703C0
    Failed to update ADDR_D3D
    #define ADDR_DRAWPRIM		0x76EF10
    #define ADDR_CURSORCENTER	0x758E04
    #define ADDR_CONSOLEUNWRAPPED	0x4898C0 //LTClientEXE
    Reversing is the only way to move forward.

  8. #6
    CAFlames's Avatar
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    I literally just patched CA and was gonna update addies.. guess no need now lol

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  9. #7
    WizdomNKush's Avatar
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    thanks for adding in more addresses @arun823
    and @Shadow`
    major update ca did right when I began working on it

  10. #8
    Flengo's Avatar
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    Quote Originally Posted by WizdomNKush View Post
    thanks for adding in more addresses @arun823
    and @Shadow`
    major update ca did right when I began working on it
    I finished my hack yesterday after not having a lot of time to work on it, and this is what they give me

    Oh well. Just a little more work.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.

     


     
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  11. #9
    WizdomNKush's Avatar
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    Quote Originally Posted by Flengo View Post


    I finished my hack yesterday after not having a lot of time to work on it, and this is what they give me

    Oh well. Just a little more work.
    i thought nexon was lazy all this time

  12. #10
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    Thanks for the addies ;]

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    WizdomNKush (02-22-2013)

  14. #11
    Modzz4K's Avatar
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    Can Some One Give This Things IT WOuld Fantastic I m New to Hacking So PLease
    Device Game
    GlassWalls
    DipEngine
    LTCLientexe
    LTClientDLL
    GameStatus
    EspName1
    EspName2
    NO Recoil
    no Reload
    SuperBullets
    WeaponsRange1
    WeaponsRange2
    RapidFire

    IF would Be Great

  15. #12
    Margherita's Avatar
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    Thanks for the shares
    PM Me | VM Me | Rules

    MARGHERITA

  16. #13
    Re-Defined's Avatar
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    You should update your broken sigs.

  17. #14
    Modzz4K's Avatar
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    Can You Help Me Find This

    Device Game
    GlassWalls
    DipEngine
    LTCLientexe
    LTClientDLL
    GameStatus
    EspName1
    EspName2
    NO Recoil
    no Reload
    SuperBullets
    WeaponsRange1
    WeaponsRange2
    RapidFire

    IF would Be Great

  18. #15
    wraithkilla's Avatar
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    Quote Originally Posted by Modzz4K View Post
    Can You Help Me Find This

    Device Game
    GlassWalls
    DipEngine
    LTCLientexe
    LTClientDLL
    GameStatus
    EspName1
    EspName2
    NO Recoil
    no Reload
    SuperBullets
    WeaponsRange1
    WeaponsRange2
    RapidFire

    IF would Be Great

    its already given ?

    reading is a neccessary evil lol

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