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  1. #16
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    It's Hera, a bad hack with a Menu. InferiorComplex wanted it.
    It's actually the same that I already have.
    Did he really code this thing "function NameChanger()
    if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
    AddTimer( 1, 1, function()
    print("fuck you")
    end )
    end
    end"

    Because that just prints out fuck you when you use it.
    Same thing with a few of the functions in there.

  2. #17
    [RAGE] Mad YET?'s Avatar
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    Quote Originally Posted by InferiorComplex View Post


    It's actually the same that I already have.
    Did he really code this thing "function NameChanger()
    if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
    AddTimer( 1, 1, function()
    print("fuck you")
    end )
    end
    end"

    Because that just prints out fuck you when you use it.
    Same thing with a few of the functions in there.
    Means those functions were Removed. He copied it from SethHack then realized that it didn't work and switched them to that.
    "Hope is what makes us strong. It is why we are here. It is what we fight with when all else is lost." - Pandora
    "If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh." - Magus

  3. #18
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    Means those functions were Removed. He copied it from SethHack then realized that it didn't work and switched them to that.
    Ah .
    Well, at some point I'll have a look of what is salvageable.

  4. #19
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    Script Name: No Spread/No Recoil
    Description: NoSpread/N
    Credits: [DEA] Monster, [DEA] TheHurtmaster

    Code:
    local function NoSpread()                                      
    if GetConVarNumber("Derp_no") == 1 and LocalPlayer().GetActiveWeapon != nil then
    local wep = LocalPlayer():GetActiveWeapon()
    if wep.data then
    wep.data.Recoil = 0
    wep.dat*****ne = 0
    wep.data.Spread = 0
    end
    if wep.Primary then
    wep.Primary.Recoil = 0
    wep.Primary.Cone = 0
    wep.Primary.Spread = 0
    end
    end
    end
    hook.Add("Tick", "NoSpread", NoSpread)
    
    CreateClientConVar( "Derp_no", 0, true, false)
    Might not work, it's old, Made it a long time ago.

    I found a new one this one is working nospread althou it has no recoil reducer :C atleast worked whit shotgun ;P


    Code:
        // No-recoil.
         
        function NoRecoil()
         
        if Recoil == false and WeaponCheck() then
         
        LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
         
        end
         
        end
         
        hook.Add("Think", "Norecoil", NoRecoil)
    Last edited by makee; 03-02-2013 at 06:23 PM.




  5. #20
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    Quote Originally Posted by makee View Post
    I found a new one this one is working nospread althou it has no recoil reducer :C

    Code:
        // No-recoil.
         
        function NoRecoil()
         
        if Recoil == false and WeaponCheck() then
         
        LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
         
        end
         
        end
         
        hook.Add("Think", "Norecoil", NoRecoil)
    Saw something similar that I didn't get to work.
    I will try them as I stated later, I'm occupied with something else.

  6. #21
    [RAGE] Mad YET?'s Avatar
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    Quote Originally Posted by makee View Post
    I found a new one this one is working nospread althou it has no recoil reducer :C

    Code:
        // No-recoil.
         
        function NoRecoil()
         
        if Recoil == false and WeaponCheck() then
         
        LocalPlayer():GetActiveWeapon().Primary.Recoil = 0
         
        end
         
        end
         
        hook.Add("Think", "Norecoil", NoRecoil)
    Erm, Mine was the same basically, with a No Recoil/No Spread

    But anyway, Nice job.
    "Hope is what makes us strong. It is why we are here. It is what we fight with when all else is lost." - Pandora
    "If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh." - Magus

  7. #22
    makee's Avatar
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    Erm, Mine was the same basically, with a No Recoil/No Spread

    But anyway, Nice job.
    yours didnt work for me but this one did




  8. #23
    [RAGE] Mad YET?'s Avatar
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    Quote Originally Posted by makee View Post
    yours didnt work for me but this one did
    Oh, I see.
    "Hope is what makes us strong. It is why we are here. It is what we fight with when all else is lost." - Pandora
    "If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh." - Magus

  9. #24
    makee's Avatar
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    is there like a scope hack like it lowers the fov so its like a scope




  10. #25
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    Script Name: No Spread/No Recoil
    Description: NoSpread/N
    Credits: [DEA] Monster, [DEA] TheHurtmaster

    Code:
    local function NoSpread()                                      
    if GetConVarNumber("Derp_no") == 1 and LocalPlayer().GetActiveWeapon != nil then
    local wep = LocalPlayer():GetActiveWeapon()
    if wep.data then
    wep.data.Recoil = 0
    wep.dat*****ne = 0
    wep.data.Spread = 0
    end
    if wep.Primary then
    wep.Primary.Recoil = 0
    wep.Primary.Cone = 0
    wep.Primary.Spread = 0
    end
    end
    end
    hook.Add("Tick", "NoSpread", NoSpread)
    
    CreateClientConVar( "Derp_no", 0, true, false)
    Might not work, it's old, Made it a long time ago.
    Do you even know how to lua?
    No, just no.

    First of all, bullets are shared from clients and server.
    Second, that's not how you would make a no-spread, you'd make it with a module.
    Third, the wep.Primary.Spread = 0 wouldn't do anything, the only thing that would matter is cone.

    Just stop. You can't code, we all know you didn't code your own hack, because you can't code lua.


    Code:
    function NameChanger()
    if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
    AddTimer( 1, 1, function()
    print("fuck you")
    end )
    end

    All that does, is if the console value = 1, then every second, it prints fuck you in console.
    Last edited by iMythik; 03-03-2013 at 01:16 AM.
    got my account back

  11. #26
    [RAGE] Mad YET?'s Avatar
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    Quote Originally Posted by chase917 View Post
    Do you even know how to lua?
    No, just no.

    First of all, bullets are shared from clients and server.
    Second, that's not how you would make a no-spread, you'd make it with a module.
    Third, the wep.Primary.Spread = 0 wouldn't do anything, the only thing that would matter is cone.

    Just stop. You can't code, we all know you didn't code your own hack, because you can't code lua.


    Code:
    function NameChanger()
    if GetConVarNumber("Hera_MISC_Namechanger") == 1 then
    AddTimer( 1, 1, function()
    print("fuck you")
    end )
    end

    All that does, is if the console value = 1, then every second, it prints fuck you in console.
    Yeah, that's why the script works perfectly for me, and I can code, I only knew a bit back, now I know more.
    "Hope is what makes us strong. It is why we are here. It is what we fight with when all else is lost." - Pandora
    "If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh." - Magus

  12. #27
    makee's Avatar
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    why was inferior banned???




  13. #28
    iMythik's Avatar
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    Quote Originally Posted by [RAGE] Mad YET? View Post
    Yeah, that's why the script works perfectly for me, and I can code, I only knew a bit back, now I know more.
    Which proves even more, that you don't know lua.

    Considering you don't know how bullets work, how would you know how to code your own hack?

    Once again, bullets are SHARED, bullet hit points are server-sided, but the bullet holes themselves are clientsided, It will look like it has no spread to you, but the way bullets work, it won't be actual nospread.
    got my account back

  14. #29
    wearing8's Avatar
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    Absolutely no code from Hera is stolen from sethhack, the name changer doesn't work because it uses a private module, so I removed the runconsolecommand part of it and replaced it with a print. God damn, you guys are way more stupid than people on hf. Stop acting like you know everything.

  15. #30
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    Quote Originally Posted by wearing8 View Post
    Absolutely no code from Hera is stolen from sethhack, the name changer doesn't work because it uses a private module, so I removed the runconsolecommand part of it and replaced it with a print. God damn, you guys are way more stupid than people on hf. Stop acting like you know everything.
    And you are way more retarded than I've heard. What's your point?
    Stop spamming your complaints on a thread, if you have problem with a specific post and or a person you should contact that person or just report the post that bugs you.

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