Code:class pPlayerInfo { public: char _0x0000[4]; __int32 index; //0x0004 char _0x0008[12]; char Name[12]; //0x0014 char _0x0020[12]; __Object* Object; //0x002C char _0x0030[4]; __int32 Death; //0x0034 char _0x0038[4]; __int32 Death2; //0x003C __int32 Kills; //0x0040 char _0x0044[48]; __int32 Team; //0x0074 char _0x0078[4]; BYTE IsDead; //0x007C char _0x007D[1171]; };