Open the infiSTAR folder, then open the all_misc folder and then open the newbanner.sqf
if (advertising_banner_infiSTAR == 0) then
{
advertising_banner_infiSTAR = 1;
_banneron = "[parseText ""
<t size='2.3' color='#CA278C'>Heading Text Goes Here</t><br/>
<t color='#CA278C'>Secondary Header Text Goes Here</t>"",parseText ""
<t size='1.5' color='#FE2E2E'>Moving Text Goes Here</t>
<t size='1.5' color='#FACC2E'>Moving Text Goes Here</t>
<t size='1.5' color='#80FF00'>Moving Text Goes Here</t>
<t size='1.5' color='#00FF00'>Moving Text Goes Here</t>
<t size='1.5' color='#2EFE9A'>Moving Text Goes Here</t>
<t size='1.5' color='#00FFFF'>Moving Text Goes Here</t>
<t size='1.5' color='#0174DF'>Moving Text Goes Here</t>
<t size='1.5' color='#013ADF'>Moving Text Goes Here</t>
<t size='1.5' color='#3A01DF'>Moving Text Goes Here</t>
<t size='1.5' color='#A901DB'>Moving Text Goes Here</t>
<t size='1.5' color='#DF0174'>Moving Text Goes Here</t>
<t size='1.5' color='#00FFFF'>Moving Text Goes Here</t>""] spawn BIS_fnc_AAN;";
[_banneron] execVM "infiSTAR_SEVEN\exec.sqf";
}