alpha full lucky should work, bcuz the last skill is a critical. Having a lot of luck, you'll get a nice critical
Which do you think overall hits the most damage and/or with Critical damage? In my opinion the best enhancements are 3 luck an 1 fighter whats yours?Which one overall do you prefer? In my opinion I prefer Alpha Omega because of the move that his critical whenever you like and with the correct enhancements it can be deadly!
alpha full lucky should work, bcuz the last skill is a critical. Having a lot of luck, you'll get a nice critical
But the fighter enhancement adds more stability to the damage so it's worth it.
Alpha Omega wins.
The last skill is a sure-hit-crit, all you need is a crit-damage-enhancement-focus build and boom! bye bye chunin.
To know that for the greater good they must remain the greatest threat. | Minion 11/16 - 02/17 | Vouches
What would the enhancements be for that Yuudoku?
To know that for the greater good they must remain the greatest threat. | Minion 11/16 - 02/17 | Vouches
aj8126 (03-15-2013)
Damn. AO. Chunin does not stand a chance, against a player or monsters when comparing against AO. Not a chance at all. No No NO~
Add lucky Enhancement to AO class. And...
Successful Trades: 1
aj8126 (03-15-2013)
... Chunin would win. Open up with paralyzing wind for 1k+ damage. Since Alpha Omega relies on close ranged attacks and hits, Tsunami Wind is critical to winning. After that, use Tsunami Strike to reduce your opponent's haste, preventing them from following up with Bunker Buster, even if they hit you with the stun. If you still have mana, use Spinning Dragon. The goal is to stay away. A good Chunin won't have a problem defeating Alpha Omega. Use Chi Blast when your opponent is within range for a sure kill to prevent him/her from healing.
Also, full luck for both classes. Full thief for Chunin is also an option, just don't expect high crits (normal damage is higher though).
Last edited by thebigbang20; 03-15-2013 at 12:34 PM.
Megenhos (03-15-2013)
Chunin would win... AO runs out of mana ridiculously fast and the stun is missable.
---------- Post added at 01:56 PM ---------- Previous post was at 01:55 PM ----------
You could try. But then you'd run out of mana super fast.
BTW, you'd cap at around 4k damage with bunker buster at level 50... And that's with a severely unstable weapon at max damage /facepalm
"The people never have the power. Only the illusion of it.”
“You have no family now, no friends, no future. Your losses are far greater than ours.”
Uh...at level 29 with AO I can beat Red Dragon. I can't beat Red Dragon with Chunin at level 50. Now, determine the varying strength of both classes. Oh and I survived, at level 29; against Doom Overlord (the badass version of Sepulchure) with AO class, for 1 and a half hours before I quit as it was boring as hell by myself performing the same sequence of attacks. Heal - Critic - Heal - Critic- Heal Critic....with about a 2-3 second delay between each skill execution.
As a matter of fact, with AO class, theres like only 2 boss level monsters I can't beat. First is the Dragon and girl in collosium thing. Second is some elemental at Airstorm. Oh and Nightwing as well. Nightwing because he heals back up.
Successful Trades: 1
this is how you use Alpha and Omega.
Stun
Bunker Buster
Double
-- If the dude is still not dead
Heal
Stun
Bunker Buster
Double
--- By the time you reach this step, you or your opponent is probably dead.