Thread: by edit 4D1 MW2

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  1. #1
    Modder1122's Avatar
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    by edit 4D1 MW2

    Hello,

    i work on the Source Code Form 4D1 MW2.
    (SVN Repository / Code - fourDeltaOne)

    when i would compile then kome this error:

    Code:
    Fehler	2	error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "_Direct3DCreate9@4" in Funktion ""struct IDirect3D9 * __stdcall CustomDirect3DCreate9(unsigned int)" (?CustomDirect3DCreate9@@YGPAUIDirect3D9@@I@Z)".	C:\Users\User\Documents\Neuer Ordner\clientdll\steam_api\PatchMW2FXAA.obj	steam_api (Visual Studio 2010)
    This file i don't have edited.

    DirectX june 2010 is included.

    kan where the Problem fix?

  2. #2
    AeroMan's Avatar
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    Quote Originally Posted by Modder1122 View Post
    Hello,

    i work on the Source Code Form 4D1 MW2.
    (SVN Repository / Code - fourDeltaOne)

    when i would compile then kome this error:

    Code:
    Fehler	2	error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "_Direct3DCreate9@4" in Funktion ""struct IDirect3D9 * __stdcall CustomDirect3DCreate9(unsigned int)" (?CustomDirect3DCreate9@@YGPAUIDirect3D9@@I@Z)".	C:\Users\User\Documents\Neuer Ordner\clientdll\steam_api\PatchMW2FXAA.obj	steam_api (Visual Studio 2010)
    This file i don't have edited.

    DirectX june 2010 is included.

    kan where the Problem fix?
    Well, the errors is as indicated in the device (LPDIRECT3DDEVICE9/iDirect3DCreate, ..) to get rid of this error you should post the source so i can take a look at it.
    I can't help if i only have an error but no source.

  3. #3
    Biesi's Avatar
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    Code:
    #pragma comment(lib, "d3d9.lib")

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