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  1. #1
    Michaelclaw's Avatar
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    How do i add onscreen text? to support my teamspeak.

    I would like to add onscreen text to support my teamspeak for my clan. Right now the screen has Galactic Gaming iSnipe on the topright already i would like the onscreen text to be in the topleft. can someone help me? Please give detailed instructions...im a noob lol

  2. #2
    Kenshin13's Avatar
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    Code:
    HudElem x;
    
    x = HudElem.CreateServerFontString("hudsmall", 0.5f);
    *****tPoint("BOTTOMLEFT", "BOTTOMLEFT", 2, -140);
    *****tText("^1MPGH.NET!!!");

  3. #3
    Michaelclaw's Avatar
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    Okay i posted the code like this
    (down)



    isLastRestXPAward( baseXP )
    {
    if ( !getdvarint( "scr_restxp_enable" ) )
    return false;

    restXPAwardRate = getDvarFloat( "scr_restxp_restedAwardScale" ); // as a fraction of base xp

    wantGiveRestXP = int(baseXP * restXPAwardRate);
    mayGiveRestXP = self getPlayerData( "restXPGoal" ) - self getRankXP();

    if ( mayGiveRestXP <= 0 )
    return false;

    if ( wantGiveRestXP >= mayGiveRestXP )
    return true;

    return false;
    }

    syncXPStat()
    {
    xp = self getRankXP();

    self maps\mp\gametypes\_persistence::statSet( "experience", xp );
    }

    HudElem x;

    x = HudElem.CreateServerFontString("hudsmall", 0.5f);
    *****tPoint("BOTTOMLEFT", "BOTTOMLEFT", 2, -140);
    *****tText("^5JOIN OUR TEAMSPEAK!! galacticgaming.teamspeak****");






    i tried it like this (pasted the code into _rank.gsc) and it didnt work





    Attached Thumbnails Attached Thumbnails
    Capture.PNG  

    Last edited by Michaelclaw; 04-23-2013 at 01:15 AM.

  4. #4
    Kenshin13's Avatar
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    Oh, my bad. I didn't know you were talking about GSC. Just look at sources to find out how. I don't use GSC myself.

  5. #5
    Jorndel's Avatar
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    Look here:
    https://www.mpgh.net/forum/308-call-d...ml#post4311594

    Scroll a little down and you find the scrolling text

    Or just to set text:
    Code:
    WriteText()
    {
        myText = self createFontString( "objective", 1.3 );//Change font size
        myText setPoint( "TOPRIGHT", "TOPRIGHT");//Set the position of the text
        myText setText("This is my Text :D"); //Set the text
    }

     
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  6. #6
    Michaelclaw's Avatar
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    /solved
    /close

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