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  1. #1
    applepiejr's Avatar
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    Post changing game mode through GSC

    do you guys know what command will change a match into "team-based" after the mod changes the session to "xblive_privatematch 0"...?

    i ask this because once my mod changes the private match into a public match, it throws the host into "limbo" where it seems the game thinks it is free-for-all when it is actually a team-based match... this means that the player automatically joins what amounts to spectator mode since the game doesn't understand the current mode is team-based

    it seems the default game mode when changing to a public match is free-for-all... i saw in a decompiled playlists.info file where you choose modes in matchmaking had various codes such as:

    "teambased" (general term used for all team based modes?)
    "script war" (script initiated when you pick team deathmatch?)
    "script koth" (script initiated when you pick headquarters?)

    i know that the console command "fast_restart" can be put into a GSC file when expressed in this format: "map_restart(true);" so i'm thinking something similar can be done with the commands found in the decompiled playlist.info (a branch of mp_playlists.ff)

    ....

    also on a side note i've been looking into various ff (fast file) editors in order to modify a PC version mp_playlists.ff file but every editor i can find rather doesn't support PC version fast files or it can't open playlist files... any help regarding this? any info at all would help

  2. #2
    Clo239's Avatar
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    If you want to change game mode why not just do it in the server.cfg?

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    applepiejr's Avatar
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    Quote Originally Posted by Clo239 View Post
    If you want to change game mode why not just do it in the server.cfg?
    Because i dont see how that could help... The issue isnt starting a match with the mode i want, just that i need it to stick when i change the server to "xblive_privatematch 0"... Using that command forces the host onto the free-for-all team even when it is a team based match.. When i add bots they join correct teams but not the host, and because of this, both teams look like the enemy and im missing the team based HUD elements

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    timiostimio's Avatar
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    Code:
    ("g_gametype,"mode")
    I have not tested it...

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    applepiejr's Avatar
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    Quote Originally Posted by timiostimio View Post
    Code:
    ("g_gametype,"mode")
    I have not tested it...
    You probably need "setDvar" or "setClientDvar" right before it to work... I'll give it a try though, Thanks

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    applepiejr's Avatar
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    yea i needed "setDvar" in front of it so i didn't get bad syntax... either way it had no affect on the match

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