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  1. #1
    tester6663's Avatar
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    surviveZ v1.5 // aimbot # no recoil # esp # icons # nvg # super zoom # minimap

    Does only work with original WarZ!



    ### Features ###

    Aimbot for targetting players and zombies
    Player Aimbot targets are chosen either by distance to oneself or by screen distance to crosshair (ignoring players who are in same group)
    Zombie Aimbot targets the closest, alive zombie based on visibility
    No Recoil when firing any weapon

    Item ESP including names, distances, weight, amount of bullets (for weapons), amount of money and icons
    Icon ESP managed via a dynamic, self-growing list of icons the player already encountered (preloaded on injection and saved upon ejection)
    smartESP for hiding unimportant items (such as helmets, uninteresting backpacks) and food & drinks without healing potential in case the player is NOT hungry/thirsty
    Zombie ESP including distances and colored skeleton based on visibility
    Player ESP including names, distances, skeleton, 3d boxes (aabb), equipped items, health status, backpack info and reputation

    Mini Map including players, zombies w/o aggro and items
    Super Zoom for being closer to your target
    Night Vision for happy hunting at night
    Transparent Trees for better overview in dark forests
    Crosshair

    Map With Last Positions for actually seeing where the hell your characters have stopped playing last time
    Menu for customising the hack including automatic saving of settings on ejection and loading on injection
    Screenshot protection for clean screenshots



    ### Release Info ###

    Author: tester6663
    Release date: 10/05/2013
    Release size: 1 DLL
    Release Version: v1.5
    Game version: WarZ v1.1.2 (Build May 07 2013)

    Credits/Thanks: zoomgod, IChooseYou, JackD, jfareal, Nov, tim0n, s0beit,, l0wb1t, BydloCoder, akanet (menu template), learn_more (extracting engine files) & all I forgot to mention...



    ### Installation Notes ###

    Any DLL injector required (Winject, etc. )!

    1. Download DLL
    2. Open Winject/Injector (with Admin Rights) & select DLL
    3. Start War Z (windowed mode)
    4. Inject when in main menu or in game

    To eject press F8 or open menu and navigate to misc > eject and press ENTER.



    ### Trouble Shooting ###

    - Run WarZ in windowed mode
    - Use Winject and run it in Administrator Mode:
    - Install Microsoft Visual C++ 2010 Redistributable Package:

    Download Microsoft Visual C++ 2010 SP1 Redistributable Package (x86) from Official Microsoft Download Center
    Download Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) from Official Microsoft Download Center



    ### Keys ###

    Code:
    NUMPAD 0 / HOME (Pos1)		- Show/Hide menu
    Cursor Keys			- Navigate through menu
    ENTER				- Toggle menu value
    Cursor Up/Down			- Increase & decrease menu value
    
    NUMPAD 1			- Toggle NVG
    NUMPAD 2			- Toggle Transparent Trees
    NUMPAD 3			- Toggle smartESP
    F8				- Eject out of Process
    END				- Toggle Map with Last Positions (in Main Menu & in-game)
    
    Right Mouse Button		- Super Zoom (if default value 30 is changed in menu to something smaller)
    
    CAPSLOCK			- Toggle Aimbot
    ALT + CAPSLOCK			- Toggle targetting between zombies and players
    Q				- Select next player (not for zombies)
    NUMPAD 4			- Toggle targetting strategy for player aimbot (by distance to oneself or by screen distance to screen center)
    
    DEL				- Change key bindings of menu entries (only those that got a default binding in brackets, e.g. nvg, trees, aimbot, etc.)
    				-> navigate to menu entry, press and release DEL and then the new key (to reset menu settings / key bindings, delete file "menu_settings_xxx" in WarZ directory)


    ### Screenshots ###

    [spoiler]
    smartESP OFF


    smartESP ON


    Transparent Trees



    NVG OFF


    NVG ON


    Last Positions


    3d Boxes (AABB)

    [/spoiler]

    ### Changelog ###

    v1.5
    * new feature: from now on key bindings for important features can be changed (only those that got a default binding in brackets, e.g. nvg, trees, aimbot, etc.)
    -> navigate to menu entry, press and release DEL and then the new key
    -> key bindings are saved/loaded together with menu values
    -> to reset menu settings / key bindings, delete file "menu_settings_xxx" in WarZ directory
    * new feature: visibility checks for zombies and respective coloring of skeleton esp
    * new feature: when firing any weapon, there is no recoil anymore
    * new feature: player and zombie aimbot
    -> press CAPSLOCK to toggle aimbot (customizable)
    -> press ALT + CAPSLOCK to toggle targetting of zombies (if aimbot key is changed, toggling of zombie targetting is also done by ALT + <new aimbot key>)
    -> player aimbot: when enabled, player is chosen either by distance to oneself or by screen distance to crosshair (customizable)
    -> press Q to cycle through players (customizable)
    -> players who are in the same group are ignored when targetting and cycling through players
    -> zombie aimbot: when enabled, the closest, alive zombie is chosen by visibility

    v1.4
    * WarZ update (for version WarZ v1.1.2 / Build May 07 2013)

    v1.3
    * 3d box color now equals target's health status (as the rest of the esp)
    * menu position optimized in order to fit better on low resolution
    * separate menu option for rendering distance of personal lockers
    * menu options for customizing smartESP: ignore head gear, notes, personal lockers
    * reduced all minimum rendering distance menu options to 0m
    * new feature: FOV hack for super zoom when right clicking (customizable via menu and cleaned in screenshot)

    v1.2
    * added menu toggle function for the HOME/POS1 key
    * changed key for "map with last positions" from M to END and enabled it to work in-game
    * enabled console on startup to actually see how long the icons are being created (the more different icons you encounter, the bigger the icon cache grows and the more icons have to be preloaded on next startup)
    * new feature: 3d boxes (AABB) for player esp
    * added menu options for changing the rendering distance of player skeleton & 3d box

    v1.1
    * crash on injection fixed

    v1.0
    * initial release



    ### Virus scans ###

    https://www.virustotal.com/de/file/a...is/1368233847/
    surviveZ_v_1_5_May10_2013.zip - Jottis Malwarescanner



    ### Download ###

    <b>Downloadable Files</b> Downloadable Files
    Last edited by tester6663; 05-11-2013 at 12:27 PM. Reason: added key descriptions

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  3. #2
    SoulxCaster's Avatar
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    Cant wait for this to get approved

  4. #3
    expert12341's Avatar
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    this hack is very good.

  5. #4
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    <333333....

  6. #5
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    can't wait for this to be approved tester6663 thanks bro for these awesome hacks so far can't wait for this one to get approved!

  7. #6
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    how long does it take to approve

  8. #7
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    Whenever a mod gets on

  9. #8
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    Nice. Waiting for the aprroval ^^

  10. #9
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    waiting for aprroval!!!!!

  11. #10
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    awesome

  12. #11
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    Thank you admin

    ---------- Post added at 12:52 AM ---------- Previous post was at 12:48 AM ----------

    Thank you the hack is very good

  13. #12
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    aproove please?

  14. #13
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    We wait admin

  15. #14
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    Thank you very much for making this.

  16. #15
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    Why i cant download it?

Page 1 of 10 123 ... LastLast

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    Replies: 79
    Last Post: 06-17-2013, 01:52 PM
  4. [Outdated] surviveZ v1.2 // smartESP # icons # nvg # transparent trees # minimap
    By tester6663 in forum WarZ & Infestation Survivor Stories Hacks & Cheats
    Replies: 22
    Last Post: 05-04-2013, 03:08 PM
  5. Fixed aimbot,wall,nospread/recoil,esp,chams
    By dkauger in forum CrossFire Hacks & Cheats
    Replies: 1
    Last Post: 12-06-2009, 05:52 PM