Wrong Section...
-Moved & Reported
Here's the Secondary Weapon Trainer:
Code:
string[] Pistols = {"Five-seven", "Tac-45","B23R","Executioner","KAP-40" };
int[] Pistols_A = { 0x02F2B734, 0x02F2B5D9, 0x02F2B64D, 0x02F2B565 };
int[] Pistols_M = { 8, 2, 128 ,32 ,8 };
string[] Launchers = {"SMAW", "FHJ-18 AA", "RPG" };
int[] Launchers_A = { 0x02F2CC75, 0x02F2CCE8, 0x02F2CD5C };
int[] Launchers_M = { 32,128,2 };
string[] Specials = {"Crossbow","Ballistic Knife" };
int[] Specials_A = { 0x02F2CEB7, 0x02F2CF2B };
int[] Specials_M = { 8,2 };
Wep Struct:
Code:
WeaponClass Weapon(int _Address)
{
int Address = (_Address);
WeaponClass Data = new WeaponClass();
Data.Kills = Address + ??;
Data.Deaths = Address + ??;
Data.Camo_Art = Address + ??;
Data.Camo_Cherry = Address + ??;
Data.Camo_Fiber = Address + ??;
Data.Camo_Gold = Address + ??;
Data.Camo_Headshots = Address + ??;
Data.Camo_Ronin = Address + ??;
Data.Camo_Skulls = Address + ??;
Dat*****mbat_Headshots = Address + ??;
Dat*****mbat_Kills = Address + ??;
Data****und_Fired = Address + ??;
Data****unds_Hit = Address + ??;
Data.XP = Address + ??;
return Data;
}