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  1. #1
    J0nathan27's Avatar
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    Lightbulb SUPER HAXZORZ ( this is a serious question )

    hi i have been reading c++ primers plus 6th edition, now i just finished reading the whole book and i also know a good amount of windows api, so now to my question . Could i make some basic hacks with this knowledge

  2. #2
    atom0s's Avatar
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    In short, yes. Your best bet is to start with trainers, simple memory edits and so on. Don't worry about things like DLL injection, hooks, etc. yet until you get a better feel for things.
    - Gone; this is another shit forum with children as administrators. Not worth contributing to.

  3. #3
    J0nathan27's Avatar
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    okkk ome thing that i do not understand is how bypasses wirk

    ---------- Post added at 04:29 PM ---------- Previous post was at 04:26 PM ----------

    Quote Originally Posted by atom0s View Post
    In short, yes. Your best bet is to start with trainers, simple memory edits and so on. Don't worry about things like DLL injection, hooks, etc. yet until you get a better feel for things.
    okkk one thing that i do not understand is how bypasses work, like if i memory edit something and its like multiplayer and it has a good anti cheat how would i like ya

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    atom0s's Avatar
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    Understanding an anti-cheat is a bit more out of your range for just starting.
    You will need to debug and understand what the anti-cheat is doing to prevent it from detecting your edits / tools.

    Each anti-cheat has its own methods and similar methods to others.

    It can be as basic as simple things like:
    - Window name detection.
    - Process name detection.
    - Window layout / control position and property detection. (Such as detecting Cheat Engine based on its layout.)

    It can then lead into more complex things like:
    - Process handle detection.
    - Debugger detection.
    - Memory change detection. (Can be from protection change detection, Crc checksums on memory areas, etc.)
    - Breakpoint detection. (Software and hardware.)
    - Jump / detour detection by comparing function stubs etc.
    - IAT / EAT change detections to locate IAT hooks and so on.

    It's no a simple task to jump in and bypass an anti-cheat right away. Without prior knowledge of what you are doing or what the anti-cheat does, it takes a bit of work to debug and find what you need to bypass.
    - Gone; this is another shit forum with children as administrators. Not worth contributing to.

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    BORATownage (05-30-2013)

  6. #5
    J0nathan27's Avatar
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    Quote Originally Posted by atom0s View Post
    Understanding an anti-cheat is a bit more out of your range for just starting.
    You will need to debug and understand what the anti-cheat is doing to prevent it from detecting your edits / tools.

    Each anti-cheat has its own methods and similar methods to others.

    It can be as basic as simple things like:
    - Window name detection.
    - Process name detection.
    - Window layout / control position and property detection. (Such as detecting Cheat Engine based on its layout.)

    It can then lead into more complex things like:
    - Process handle detection.
    - Debugger detection.
    - Memory change detection. (Can be from protection change detection, Crc checksums on memory areas, etc.)
    - Breakpoint detection. (Software and hardware.)
    - Jump / detour detection by comparing function stubs etc.
    - IAT / EAT change detections to locate IAT hooks and so on.

    It's no a simple task to jump in and bypass an anti-cheat right away. Without prior knowledge of what you are doing or what the anti-cheat does, it takes a bit of work to debug and find what you need to bypass.
    thanks dude for all of your help

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