True, I agree with this entirely. When Sony released PS4, they took the traditional approach. They took there PS3, put in better hardware, then shat it out to consumers with virtually zero innovation. Microsoft is moving forward. Rememeber they're building this console to last them a long while and technology flies by. As we move forward in technology, it gets much more expensive to develop these games - you can't have traditional. Not anymore. No one can afford it.
Guess what, you live in 2013. Get a internet connection. Without one you close doors to a lot of technology - not just the Xbox One. You don't even need a good one, you can tether your phone for gods sake. Even a couple kb bandwidth will do.
You can have up to 10 family members on the Xbox. Inbetween all 10 of the, only one needs gold and the rest of the family gets it. You share a games library (if one person in your family buys a game, everyone has access to it) instantly and digitally. You are pointing out all the things you can't do with the new DRM but you fail to appreciate all the things you _can_ do with the new DRM tech. Share games. Trade games without starving developers and getting fucked by retailers. Argued by Bleszinski himself, a used game market cannot co-exist with an AAA market and this used game market does nothing but harm to developers.
Used games and AAA markets can't co-exist, says Bleszinski | Polygon
Thats why you're the person with "some snacks and a headset" and not the indviduals exploring their creativity and developing next generation gaming technology.