#define GameStatus 0x377CFF48
#define LTClientEXE 0x00490230
#define LTClientDLL 0x377B77C8
#define LocalPTR 0x37839694
#define BuildFont 0x375B5CC0
#define FillFont 0x375B6950
#define FontECX 0x377F9234
#define GetFontHand 0x3735DEA0
#define GetConsoleInt 0x3736B700
#define NameTags1 0x3723688D
#define NameTags2 0x372368EC
#define WeaponMgr 0x377FE66C
#define GameClientShell 0x377F7B44
#define cGameClientShell 0x377B7858
#define PlayerByIndex 0x372A6F20
#define PlayerMgr 0x3780FDE0
#define PlayerStatus 0x377D64E0
#define ClientInfoMgr 0x377B7588
#define LocalPlayer 0x372A7920
#define SuperBullets 0x374ACC76
#define RemoteKill1 0x374B2711
#define RemoteKill2 0x374B2712
#define RemoteKill3 0x374B2A91
#define RemoteKill4 0x374B2A92
#define WeaponRange1 0x374B25E9
#define WeaponRange2 0x374B2969
#define RapidFire 0x374B30C5
#define NoReload 0x374B2361
#define NoRecoil 0x3745C35C
#define LTCSBase 0x377B77B0
#define InterSect 0x004762D0
#define DeviceGame 0x00885F70
#define CursorCenter 0x0076497C
#define DrawPrimitive 0x0077A1D0