How the hell should this work? o.0
The address is constant, you should make a virtual function.
Would addresses be handy for S2S Hacks
for E.G.
Instead of:
you use:Code:g_LTClient->SendToServer(Msg.Read(), Message_Guaranteed);
orCode:g_LTClient->SendToServer(ADDR_MsgReadArgs, Message_Guaranteed);
ADDR_Flags + 0x4;
Code:g_LTClient->SendToServer(ADDR_MsgReadArgs, AddrFlags);
any ideas?Code:Addresses: #define MsgReadAddress 00479ED0 + 0x4 #define FlagsAddress 00479ED0 + 0x8
i doubt very much any of this will work but it is worth the try
ULTIMATE GAY'S LIST
- Matypatty
- DisOwned
Error: Max Thanks Reached
TASK'S
- (Complete)Make Simple Menu For Combat Arms NA
- (Complete) Reach 50 Post's
- (In Progress)Troll Nerdy Kids
- (Complete)Get a job at KFC
How the hell should this work? o.0
The address is constant, you should make a virtual function.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
nub idea @Flengo Request close ...
ULTIMATE GAY'S LIST
- Matypatty
- DisOwned
Error: Max Thanks Reached
TASK'S
- (Complete)Make Simple Menu For Combat Arms NA
- (Complete) Reach 50 Post's
- (In Progress)Troll Nerdy Kids
- (Complete)Get a job at KFC
Closed upon OP request.
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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