Code:
********************************************************
* | Buscar Endereços Combat Arms | *
* | Coder.Dias V3.0 | *
* arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK *
* kssiobr , gellin *
********************************************************
[ Engine.exe ]
#define DeviceGame 0x878528
#define LTClientEXE 0x490520
#define WorldToScreen 0x49C500
#define S2S 0x479E80
#define DrawPrimitive 0x76C400
#define Intersect 0x476C90
[ CShell.dll ]
#define LTClientDLL 0x377B5940
#define EspName1 0x37121BF9
#define EspName2 0x37121B6C
#define SuperBullets 0x37441D46
#define NoRecoil 0x37352790
#define NoReload 0x374477F9
#define WeaponRange1 0x37447A79
#define WeaponRange2 0x37447DF9
#define RapidFire1 0x3743E3D7
#define RapidFire2 0x37448553
#define RapidFire3 0x37443D24
#define RapidFire4 0x3744855A
#define RemoteKill1 0x37447BA1
#define RemoteKill2 0x37447BA2
#define RemoteKill3 0x37447F21
#define RemoteKill4 0x37447F22
#define PlayerStatus 0x377D4730
#define LocalPlyer 0x37199460
#define PlayerByIndex 0x371989F0
#define ClientInfoMgr 0x377B56FC
#define PlayerMgr 0x377F60FC
#define GCS 0x377F609C
#define UnlAmmo 0x3743E3D7
#define GetFontHandle 0x37368C60
#define GetConsoleInt 0x373C1480
#define BuildFont 0x37576410
#define FillFont 0x375770C0
#define FontECX 0x3781F9B8
#define Damage 0x37116DB3
#define DeathDamage 0x376C32FC
[ Extras Adress ]
#define Jump 0x377A291C
#define ActivationDistance 0x377A27D8
#define BaseMoveAccel 0x377A27FC
#define StartAccel 0x377A2820
#define MaxAccel 0x377A2844
#define AccelInc 0x377A2868
#define WalkVel 0x377A288C
#define FRunVel 0x377A28B0
#define BRunVel 0x377A28D4
#define SRunVel 0x377A28F8
#define DuckVel 0x377A2940
#define Gravity 0x377A24C0
#define FPS 0x377A1350
#define Tracers 0x377AA8B0
Busca feita em 435ms.