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  1. #16
    SAKRAY's Avatar
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    I tried but no luck i have no experience with CE whatsoever ;[

  2. #17
    FuhrerKyo's Avatar
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    Figured out my problem. ;P
    Last edited by FuhrerKyo; 07-09-2013 at 11:29 AM.

  3. #18
    PotatoMuncher69's Avatar
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    When I try to make a longsword it has no picture and no stats
    Last edited by PotatoMuncher69; 07-09-2013 at 12:19 PM.

  4. #19
    xxFuSioNz's Avatar
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    ;[ never used ce b4

  5. #20
    derpmang's Avatar
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    Would like it if someone gave me the long sword id :]

  6. #21
    Sinsoriz's Avatar
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    I dont get this sht

  7. #22
    akatze's Avatar
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    To make a Legendary Longsword use the following:

    011C - 1 - this is how many you want. weapons don't stack so keep it at 1
    0120 - 1283 - this is the item id for a longsword
    0124 - 1234 - any number works, this changes the prefix and model
    0128 - 0 - doesn't do anything for weapons
    012C - 260 - this makes it legendary.
    0130 - 30 - depends on the power level of your character. 30 gives a power level requirement of +60 in game. you'll have to play around with this to get it to your character's power level.

    ---------- Post added at 07:47 PM ---------- Previous post was at 07:45 PM ----------

    I'll be updating the post in a bit with more explanation on how to make specific gear. I'm writing it up now.

  8. #23
    Therrook's Avatar
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    this guide was very helpful! Just had one question. How do you change the class of the items that you spawn? Couldn't find how to do it in the id list.

  9. #24
    akatze's Avatar
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    OK, I can't edit my original post right now because the timeframe for editing has passed. I need a mod to unlock it apparently, but I don't have enough posts to PM one. Ugh. I'm going to post my findings on how to make gear for each class here and I'll add it to the main post when I can.

    If any mods read this, please unlock my main post.


    HOW TO CHANGE ARMOR CLASSES: CLICK THE SPOILER
     

    Armor Editing In-depth

    So as I said before, the 0120 address controls the type of item you're getting.
    • 4 - chest
    • 5 - gloves
    • 6 - boots
    • 7 - shoulders
    • 8 - amulet
    • 9 - ring


    For armor, the various subtypes are handled by the 012C address. The number in parenthesis goes into the "Material" address in Xaymar's table if you're using that. The last four types require you to set the type of the address to 2 byte at the least to work.
    • 256 - iron (warrior) (1)
    • 1280 - obsidian (warrior) (5)
    • 4608 - saurian (warrior) (18)
    • 5632 - ice (warrior) (22)

    • 4864 - parrot (ranger) (19)
    • 6656 - linen (ranger) (26)

    • 6400 - silk (mage) (25)
    • 5888 - licht (mage) (23)

    • 6912 - cotton (rogue) (27)


    The following subtypes have no class restriction so anyone can use them.
    • 512 - wood (2)
    • 1792 - bone (7)
    • 2560 - copper (10)
    • 2816 - gold (11)
    • 3072 - silver (12)
    • 3328 - emerald (13)
    • 3584 - sapphire (14)
    • 3840 - ruby (15)
    • 4096 - diamond (16)
    • 4352 - sandstone (17)
    • 5120 - mammoth (20)
    • 5376 - plant (21)
    • 6144 - glass (24)
    • 32768 - fire (129)
    • 33024 - unholy (130)
    • 33280 - ice (131)
    • 33536 - wind (132)


    These values give common (white) quality. To get other qualities of gear simply add 1 for uncommon (green), 2 for rare (blue), 3 for epic (purple), 4 for legendary (yellow), or 5-255 for red items. Example below:
    • 3840 - common ruby item
    • 3841 - uncommon ruby item
    • 3842 - rare ruby item
    • 3843 - epic ruby item
    • 3844 - legendary ruby item
    • 3845, 3846, 3847 ... 4093, 4094, 4095 - red ruby items


    Here is an example of a legendary rogue chestpiece (Shining Cotton Chest Armor of Krazzor +60):
    • 011C - 1
    • 0120 - 4
    • 0124 - 1
    • 0128 - 0
    • 012C - 6916
    • 0130 - 30





    PET FOOD ID LIST: CLICK THE SPOILER
     


    Pet Food Item IDs - Use the 0120 address.
    • 4884 - bubble gum
    • 5625 - vanilla cupcake
    • 5908 - chocolate cupcake
    • 6420 - cinnamon role (sic)
    • 6676 - waffle
    • 6932 - croissant
    • 7700 - candy
    • 8468 - pumpkin mash
    • 8724 - cotton candy
    • 8980 - carrot
    • 9236 - blackberry marmalade
    • 9492 - green jelly
    • 9748 - pink Jelly
    • 10004 - yellow Jelly
    • 10260 - blue jelly
    • 12820 - banana split
    • 13588 - popcorn
    • 14100 - licorice candy
    • 14356 - cereal bar
    • 14612 - salted caramel
    • 14868 - ginger tartlet
    • 15124 - mango juice
    • 15380 - fruit basket
    • 15636 - melon ice cream
    • 15892 - bloodorange juice
    • 16148 - milk chocolate bar
    • 16404 - mint chocolate bar
    • 16660 - white chocolate bar
    • 16916 - caramel chocolate bar
    • 17172 - chocolate cookie
    • 18964 - sugar candy
    • 19220 - apple ring
    • 22036 - water ice
    • 22292 - chocolate donut
    • 22548 - pancakes
    • 23060 - strawberry cake
    • 23316 - chocolate cake
    • 23572 - lollipop
    • 23828 - softice
    • 25108 - candied apple
    • 25364 - date cookie
    • 26132 - bread
    • 26388 - curry
    • 26644 - lolly
    • 26900 - lemon tart
    • 27156 - strawberry cocktail
    • 28676 - biscuit role (sic)





    COMPLETE ITEM POWER VALUE LIST: CLICK THE SPOILER
     

    These values go in the 0130 address and control the power level of an item. An item's stats are generated based on the power level which doesn't seem to be an integer value behind the scenes, meaning that two items with the same power level can have different stats. For example, a common 1h sword with a value of 61 will have a dmg of 22.6, while the same sword with a value of 64 will have a dmg of 23.1, but both swords will have a power rating of +76.

    For the sake of consolidating this a bit, I've removed any times where the power levels are the same with different values. The value you put into Cheat Engine is on the left, the resulting power level in game is on the right.

    • 0 - +-4
    • 1 - +1
    • 2 - +5
    • 3 - +10
    • 4 - +14
    • 5 - +17
    • 6 - +20
    • 7 - +24
    • 8 - +26
    • 9 - +29
    • 10 - +32
    • 11 - +34
    • 12 - +36
    • 13 - +38
    • 14 - +40
    • 15 - +42
    • 16 - +43
    • 17 - +45
    • 18 - +46
    • 19 - +48
    • 20 - +49
    • 21 - +51
    • 22 - +52
    • 23 - +53
    • 24 - +54
    • 25 - +55
    • 26 - +56
    • 27 - +57
    • 28 - +58
    • 29 - +59
    • 30 - +60
    • 31 - +61
    • 33 - +62
    • 34 - +63
    • 36 - +64
    • 37 - +65
    • 39 - +66
    • 40 - +67
    • 42 - +68
    • 44 - +69
    • 46 - +70
    • 48 - +71
    • 50 - +72
    • 53 - +73
    • 56 - +74
    • 58 - +75
    • 61 - +76
    • 65 - +77
    • 68 - +78
    • 72 - +79
    • 77 - +80
    • 81 - +81
    • 87 - +82
    • 93 - +83
    • 99 - +84
    • 106 - +85
    • 115 - +86
    • 124 - +87
    • 135 - +88
    • 148 - +89
    • 163 - +90
    • 181 - +91
    • 204 - +92
    • 231 - +93
    • 267 - +94
    • 315 - +95
    • 381 - +96
    • 481 - +97
    • 648 - +98
    • 981 - +99
    • 1981 - +100
    • 32768 - +101
    • 63517 - +102
    • 64517 - +103
    • 64851 - +104
    • 65017 - +105
    • 65118 - +106
    • 65184 - +107
    • 65232 - +108
    • 65267 - +109
    • 65295 - +110
    • 65317 - +111
    • 65336 - +112
    • 65351 - +113
    • 65364 - +114
    • 65375 - +115
    • 65384 - +116
    • 65392 - +117
    • 65400 - +118
    • 65406 - +119
    • 65412 - +120
    • 65417 - +121
    • 65422 - +122
    • 65427 - +123
    • 65431 - +124
    • 65434 - +125
    • 65437 - +126
    • 65441 - +127
    • 65443 - +128
    • 65446 - +129
    • 65449 - +130
    • 65451 - +131
    • 65453 - +132
    • 65455 - +133
    • 65457 - +134
    • 65459 - +135
    • 65460 - +136
    • 65462 - +137
    • 65463 - +138
    • 65465 - +139
    • 65466 - +140
    • 65467 - +141
    • 65469 - +142
    • 65470 - +143
    • 65471 - +144
    • 65472 - +145
    • 65473 - +146
    • 65474 - +147
    • 65475 - +148
    • 65476 - +149
    • 65477 - +151
    • 65478 - +152
    • 65479 - +153
    • 65480 - +155
    • 65481 - +156
    • 65482 - +158
    • 65483 - +159
    • 65484 - +161
    • 65485 - +163
    • 65486 - +165
    • 65487 - +167
    • 65488 - +169
    • 65489 - +172
    • 65490 - +175
    • 65491 - +177
    • 65492 - +181
    • 65493 - +184
    • 65494 - +187
    • 65495 - +191
    • 65496 - +196
    • 65497 - +201
    • 65498 - +206
    • 65499 - +212
    • 65500 - +218
    • 65501 - +226
    • 65502 - +234
    • 65503 - +243
    • 65504 - +254
    • 65505 - +267
    • 65506 - +282
    • 65507 - +301
    • 65508 - +323
    • 65509 - +351
    • 65510 - +386
    • 65511 - +434
    • 65512 - +501
    • 65513 - +600
    • 65514 - +767
    • 65515 - +1100
    • 65516 - +2100
    • 65517 - +-2147483648
    • 65518 - +-1898
    • 65519 - +-899
    • 65520 - +-565
    • 65521 - +-399
    • 65522 - +-299
    • 65523 - +-232
    • 65524 - +-184
    • 65525 - +-149
    • 65526 - +-121
    • 65527 - +-99
    • 65528 - +-80
    • 65529 - +-65
    • 65530 - +-52
    • 65531 - +-41
    • 65532 - +-32
    • 65533 - +-24
    • 65534 - +-16
    • 65535 - +-10
    • 65536 - +-4 (Same as 0, list begins cycling again here since this is a 4 byte value)



    Last edited by akatze; 07-09-2013 at 09:22 PM.

  10. #25
    davman05's Avatar
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    Thx Bro'

  11. #26
    akatze's Avatar
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    No problem. I'm trying to make this guide cover everything so asking questions helps me figure out what I need to add to it.

  12. #27
    dead4ngel's Avatar
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    hi is it possible to use the Cube World Cheat Engine Table +8(16)

    with this guide? or like with the item codes etc?

  13. #28
    akatze's Avatar
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    I'm not sure, I haven't tried that table yet. I'll give it a go and see what I can find out.

    *edit: OK I played around a bit with the table. If you're using his table then you don't really need my guide to find any addresses. You can use my most of my ID lists with his table through his Last Clicked Slot script.

    His script uses a system to generate the quality and material for armor so my values for that will have to be converted. I'll update my armor ID list with values that his script can take.

    *edit2: Updated the armor list on the post above, I'm still locked out of my original post for the time being but I'll update those values if I need to to make them work with Xaymar's table when I can.
    Last edited by akatze; 07-09-2013 at 09:25 PM.

  14. #29
    rigis's Avatar
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    Hello, How to change the amount of improvements in weapons? I have *16* slots and how to change for example *30*

  15. #30
    dead4ngel's Avatar
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    Quote Originally Posted by akatze View Post
    I'm not sure, I haven't tried that table yet. I'll give it a go and see what I can find out.

    *edit: OK I played around a bit with the table. If you're using his table then you don't really need my guide to find any addresses. You can use my most of my ID lists with his table through his Last Clicked Slot script.

    His script uses a system to generate the quality and material for armor so my values for that will have to be converted. I'll update my armor ID list with values that his script can take.

    *edit2: Updated the armor list on the post above, I'm still locked out of my original post for the time being but I'll update those values if I need to to make them work with Xaymar's table when I can.
    thank you so much. this will help me and alot of others to get the best armour in game. will the codes you have up for items such as healing items work with his table?

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