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  1. #1
    Coder.DiasII's Avatar
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    Unpacked CShell.dll |Engine.exe | ADress Update

    Engine.exe

    SS



    Scans

    [x1]

    [x2]

    CShell.Dll

    SS



    Scans

    [x1]

    [x2]

    Adress

    Code:
    ********************************************************
    *           | Buscar Endereços Combat Arms |           *
    *                | Coder.Dias V3.0 |                   *
    *  arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK  *
    *                    kssiobr , gellin                  *
    ********************************************************
    
    		[ Engine.exe ]
    
    #define D3DXMATRIX_WORLD		0x49B63C
    #define D3DXMATRIX_VIEW			0x49B64F
    #define D3DXMATRIX_PROJECTION		0x49B65F
    #define DeviceGame			0x8795D8
    #define LTClientEXE			0x490560
    #define WorldToScreen			0x49C5D0
    #define S2S				0x479F10
    #define PresetEngine			0x570743
    #define Endscene			0x61DCF6
    #define DrawPrimitive			0x76D4A0
    #define IntersectSegment		0x476D27
    
    		[ CShell.dll ]
    
    #define LTClientDLL			0x377D6FC0
    #define EspName1			0x371231D3
    #define EspName2                        0x37123146
    #define GCS				0x3781773C
    #define PlayerByIndex			0x3719DA60
    #define PlayerMgr			0x3781779C
    #define PlayerStatus			0x377F5DD8
    #define ClientInfoMgr			0x377D6D7C
    #define LocalPlyer			0x3719E500
    #define SuperBullets			0x37458426 
    #define NoReload			0x3745DED9
    #define NoRecoil			0x373681C8 
    #define RemoteKill1			0x3745E281 
    #define RemoteKill2			0x3745E282
    #define RemoteKill3			0x3745E601
    #define RemoteKill4			0x3745E602
    #define WeaponRange1			0x3745E159
    #define WeaponRange2			0x3745E4D9
    #define RapidFire			0x3745EC3A
    #define UnlAmmo				0x37454AB7
    #define CameraUpdate			0x3736BE5F
    #define LTCommon			0x378495D8
    #define GetFontHandle			0x37380980
    #define GetConsoleInt			0x373D8410
    #define BuildFont			0x3758FDC0
    #define FillFont			0x37590A70
    #define FontECX				0x37841058
    #define Damage				0x371175A3
    #define DeathDamage			0x376E43E4
    
    		[ PushToConsole Adress ]
    
    #define AdressJump			0x377C3EDC
    #define AdressActivation		0x377C3C30
    #define AdressBaseMoveAccel		0x377C3DBC
    #define AdressStartAccel		0x377C3DE0
    #define AdressMaxAccel			0x377C3E04
    #define AdressAccelInc			0x377C3E28
    #define AdressWalkVel			0x377C3E4C
    #define AdressFRunVel			0x377C3E70
    #define AdressBRunVel			0x377C3E94
    #define AdressSRunVel			0x377C3EB8
    #define AdressDuckVel			0x377C3F00
    #define AdressGravity			0x377C3A80
    #define AdressFPS			0x377C2948
    #define AdressTracers			0x377CBE4C
    
    Busca feita em 593ms.

    @BACKD00R,
    @Flengo,
    @Genesis,
    @aeronyxjr

    <b>Downloadable Files</b> Downloadable Files

  2. The Following 9 Users Say Thank You to Coder.DiasII For This Useful Post:

    diegosarria12 (07-20-2013),fredbh (07-30-2013),luhenri (08-10-2013),ScantraxxLP (07-23-2013),Skaterforeva1 (07-20-2013),sosashild (07-19-2013),Timboy67678 (07-19-2013),wiski1 (08-01-2013),x1az1337 (07-19-2013)

  3. #2
    Genesis's Avatar
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    Files Approved.

  4. #3
    OpKilts's Avatar
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    Good Work @Coder.DiasII
    ULTIMATE GAY'S LIST
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    Error: Max Thanks Reached


    TASK'S
    1. (Complete)Make Simple Menu For Combat Arms NA
    2. (Complete) Reach 50 Post's
    3. (In Progress)Troll Nerdy Kids
    4. (Complete)Get a job at KFC

  5. #4
    Grassmudhorse's Avatar
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    @Coder.DiasII
    Do I have to update the bytes or just the addresses only?

  6. #5
    Skaterforeva1's Avatar
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    Quote Originally Posted by Coder.DiasII View Post
    Code:
    #define Damage				0x371175A3
    #define DeathDamage			0x376E43E4
    What are these for?




    ^Suck it!

  7. #6
    Coder.DiasII's Avatar
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    Quote Originally Posted by Grassmudhorse View Post
    @Coder.DiasII
    Do I have to update the bytes or just the addresses only?
    just changed addresses

  8. The Following User Says Thank You to Coder.DiasII For This Useful Post:

    Grassmudhorse (07-21-2013)

  9. #7
    diegosarria12's Avatar
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    Good job Coder.Dias

  10. #8
    Grassmudhorse's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    What are these for?
    Deathdamage is for suicide as far as I know

  11. The Following 2 Users Say Thank You to Grassmudhorse For This Useful Post:

    Coder.DiasII (07-23-2013),Skaterforeva1 (07-21-2013)

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