Hello,

TL;DR question: Is it possible to make a reliable CS1.6 aimbot just by memory editing?

So far I've managed to find pointers for some basic things like: team infos, team of player that you are aiming at, jump, attack, duck, what weapon are you holding, etc... But stuff that I made with it (trigger bot, bhop,...) looks like a child's play compared to what cheats can be found here.

I was, for example, trying to find distance between you and player you're aiming at; but couldn't find anything like that in the memory. Am I not looking hard enough or it's not there?

I am using Python ctypes though.