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  1. #1
    iamspeedforyou's Avatar
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    what could i do with this?


    ok so i found this.
    so you could bypass this check??

  2. #2
    Skaterforeva1's Avatar
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    Quote Originally Posted by iamspeedforyou View Post

    ok so i found this.
    so you could bypass this check??
    Why would you want to bypass this? Bypassing it would have absolutely no advantage other then the fact you could run two combat arms at once, but you would still probably have other issues that you wont be able to fix.




    ^Suck it!

  3. #3
    iamspeedforyou's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    Why would you want to bypass this? Bypassing it would have absolutely no advantage other then the fact you could run two combat arms at once, but you would still probably have other issues that you wont be able to fix.
    just a thought.

  4. #4
    Flengo's Avatar
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    Not looking at what you posted but if you could get past the check or whatever the game does to see if it's already running, you could run two clients. That could be pretty handy and useful for many people.

    Won't be simple though I don't think.
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  5. #5
    Skaterforeva1's Avatar
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    Quote Originally Posted by iamspeedforyou View Post
    just a thought.
    Well if you want you could try to run two combat arms' at once and log onto different accounts and try to power-level. That could be a benefit of bypassing this.




    ^Suck it!

  6. #6
    iamspeedforyou's Avatar
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    Quote Originally Posted by Flengo View Post
    Not looking at what you posted but if you could get past the check or whatever the game does to see if it's already running, you could run two clients. That could be pretty handy and useful for many people.

    Won't be simple though I don't think.
    how would i go about bypassing this?

  7. #7
    Skaterforeva1's Avatar
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    Quote Originally Posted by iamspeedforyou View Post
    how would i go about bypassing this?
    Find out where the check starts and detour around it. Im just assuming this I haven't had any time to look at it.




    ^Suck it!

  8. #8
    Ch40zz-C0d3r's Avatar
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    Start 1 CA and inject a msgbox so you stop HS from loading. Now turn off the injector...
    Start a new CA and simply wait till the msgbox pops up, attach Olly to the RIGHT CA (tip: check for the windowtitle) and simple read the callstack to trace the function back. Very simple^^

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  9. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    [MPGH]Flengo (08-14-2013)

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