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  1. #16
    Woogenburg's Avatar
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    Coding Isn't Even Hard I Don't Know WhY These Skiddies Are Always Making Request Threads Seriously....

  2. #17
    MrRazer8's Avatar
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    Quote Originally Posted by Woogenburg View Post
    Coding Isn't Even Hard I Don't Know WhY These Skiddies Are Always Making Request Threads Seriously....
    Capitilized letters at the begging of each word... Really brings out your point. Or.... Opinion maybe. Any ways,

    Quote Originally Posted by LordOfGears2 View Post
    It's not hard to make one.
    Thats good, but I have no experience w/ lua, and im simply wondering if there are any out there available for the public, and if so, the name please

    Quote Originally Posted by TheyCallMeDaz View Post
    YES YOU FUCKING USE LUA

    USE CALCVIEW.
    but seriously, I dont know what it is, do you know any Lua files that allow one no spread, no recoil, and if possible, physical shaking? Thank you for being patient w/ me

  3. #18
    LordOfGears2's Avatar
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    Search around, there was a pastebin someone linked that was ahack with nospread

  4. #19
    Woogenburg's Avatar
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    Quote Originally Posted by MrRazer8 View Post
    Capitilized letters at the begging of each word... Really brings out your point. Or.... Opinion maybe. Any ways,



    Thats good, but I have no experience w/ lua, and im simply wondering if there are any out there available for the public, and if so, the name please



    but seriously, I dont know what it is, do you know any Lua files that allow one no spread, no recoil, and if possible, physical shaking? Thank you for being patient w/ me

    Here Use ThIs

    function aimbot() --
    local ply = LocalPlayer() --
    local trace = util.GetPlayerTrace( ply ) --
    local traceRes = util.TraceLine( trace ) --
    if traceRes.HitNonWorld then --
    local target = traceRes.Entity --
    if target:IsPlayer() then --
    local targethead = target:LookupBone("ValveBiped.Bip01_Head1") --
    local targetheadpos,targetheadang = target:GetBonePosition(targethead) --
    ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle()) --
    if targetheadpos,targetheadand = norecoil == 1
    end
    end
    end
    hook.Add("Think","aimbot",aimbot) --

    This Is One Of My Private Garrys Mod Cheat ModIfIcatIons Should Work Just FIne

  5. #20
    Azrius's Avatar
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    Quote Originally Posted by Woogenburg View Post
    Here Use ThIs

    function aimbot() --
    local ply = LocalPlayer() --
    local trace = util.GetPlayerTrace( ply ) --
    local traceRes = util.TraceLine( trace ) --
    if traceRes.HitNonWorld then --
    local target = traceRes.Entity --
    if target:IsPlayer() then --
    local targethead = target:LookupBone("ValveBiped.Bip01_Head1") --
    local targetheadpos,targetheadang = target:GetBonePosition(targethead) --
    ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle()) --
    if targetheadpos,targetheadand = norecoil == 1
    end
    end
    end
    hook.Add("Think","aimbot",aimbot) --

    This Is One Of My Private Garrys Mod Cheat ModIfIcatIons Should Work Just FIne
    stop leaking my scripts

  6. #21
    Blue Kirby's Avatar
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    Or you can just indirectly force the random seed and get a decent nospread without any calculations.

  7. #22
    MrRazer8's Avatar
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    Quote Originally Posted by Blue Kirby View Post
    Or you can just indirectly force the random seed and get a decent nospread without any calculations.
    Hmmm i suppose so, but I have no knowledge of any of that. Are there any puplic luas w/ no spread and no recoil? One that doesnt inlude a ton of other hacks, just mainly just no spread, no recoil.

  8. #23
    Mundu's Avatar
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    You can use Tyler's No Spread.

  9. #24
    MrRazer8's Avatar
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    Quote Originally Posted by Mundu View Post
    You can use Tyler's No Spread.
    Can you send me a link so download it? I cannot find it, thanks

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