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  1. #1
    IziLife's Avatar
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    Let's update the Jnoob's AIM together to 16.2 - Almost Finished

    Here is what i found (Still don't work, need to recheck the names ..)

    Version :
    Code:
    16.2

    Folder :

    Code:
    com/company/assembleegameclient/objects
    File :

    Code:
    Player.class.asasm
    Line :

    Just after the end of this trait
    Code:
    trait method QName(PackageNamespace("", "#0"), "useAltWeapon")
    Should be Line :
    Code:
    8211

    Code :
    Better way to read the code .. : https://paste.ofcode.org/tDh2Qh9mFTsqr3Qz4jvLSd
    Code:
    trait method QName(PackageNamespace("", "#0"), "_-0rY")
            method
                refid "com.company.assembleegameclient.objects:Player/instance/_-0rY"
                param QName(PackageNamespace("", "#0"), "Number")
                returns QName(PackageNamespace("", "#0"), "void")
                body
                 maxstack 5
                 localcount 4
                 initscopedepth 7
                 maxscopedepth 8
                 code
                  pushfalse
                  pushtrue
                  swap
                  jump                L10
    
                  pushtrue
                  convert_b
                  getglobalscope
                  instanceof
                  kill                2
                  decrement_i
                  getlocal0
                ;-------Jnoob-Auto-Aim-2---------------------------------
                getlocal1
                callpropvoid QName(PackageNamespace(""), "aim_"), 1
                returnvoid
                ;---------------------------------------------------------
    
    
    
    L10:
          setlocal2
    
          setlocal3
    
          getlocal0
          pushscope
    
          getlocal3
          iffalse             L23
    
          getlocal0
          getlex              QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
          getproperty         QName(PackageNamespace("", "#0"), "data_")
          getproperty         Multiname("cameraAngle", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), PackageNamespace("", "#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#1"), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace("_-0Wy"), StaticProtectedNs("_-0Wy"), StaticProtectedNs("_-0ac"), StaticProtectedNs("_-15H"), StaticProtectedNs("_-0Sb")])
          getlocal1
          add
          callpropvoid        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), "shoot"), 1
    
    L23:
          returnvoid
         end ; code
        end ; body
       end ; method
      end ; trait
      ;-----------Jnoob-Auto-Aim-------------------------------------------------
        ;----------------------------------
        ;AIMBOT
        ;----------------------------------
        ; NAMES TO UPDATE
        ;----------------------------------
                ;
    
                #set fullfunctionname "com.company.assembleegameclient.objects:Player/aim_"  ;Path Name
                #set functionname "aim_"                                                     ;Function Name                                     
                ;
    
                #set mouseClass "com.company.assembleegameclient.game:_-123#0" ; OK-    Search OnMouse here : com/company/assembleegameclient/game
                #set mouseClicked "_-Lf"                                       ; OK-    Search OnMouse here : com/company/assembleegameclient/game
    
    
                #set playerNamespace "_-0Wy"                                    ;Ok-
                #set characterNamespace "_-0ac"                                 ;Ok- 
                #set gameobjectNamespace "_-15H"                                ;Ok-
                #set basicobjectNamespace "_-0Sb"                               ;Ok- 
    
                #set projectileNamespace "_-fF"                                 ;Ok- 
                ;---reChecked100%sure---------
    
                ;---Need-To-Be-Checked-Again--
    
                #set Aimbot_charMaxHealth "_-0fR"      ;or _-1jW           ;Ok- 
                #set ObjLibDictionary "_-16E"                              ;Ok- 
                
                #set gameobjVector "_-bW"                                  ;Ok- 
                #set ObjPropertiesDictionary "_-03S"                       ;Ok- 
                #set FunctionIsInvincible "_-0b3"                          ;Ok-
                #set FunctionsIsStasis "_-GZ"                              ;Ok-
                ;#set FunctionsIsInvulnerable "_-1fX"                      ;Ok-
        ;--------------------CODE--------------
    
    
            trait method QName(PackageNamespace(""), $"functionname");
               method
                refid $"fullfunctionname"
                param QName(PackageNamespace(""), "Number")
                returns QName(PackageNamespace(""), "void")
                body
                maxstack 16
                 localcount 16
                 initscopedepth 16
                 maxscopedepth 18
                 code
                  getlocal0
                  pushscope
                  
                  getlocal1
                  getlex              QName(PackageNamespace("com.company.assembleegameclient.parameters"), "Parameters")
                  getproperty         QName(PackageNamespace(""), "data_")
                  getproperty         Multiname("cameraAngle", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), PackageNamespace(""), PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#1"), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"playerNamespace"), StaticProtectedNs($"playerNamespace"), StaticProtectedNs($"characterNamespace"), StaticProtectedNs($"gameobjectNamespace"), StaticProtectedNs($"basicobjectNamespace")])
                  add
                  setlocal            7
                  
                  getlex              QName(PackageNamespace(""), "map_")
                  getproperty         QName(PackageNamespace(""), "gs_")
                  getproperty         QName(PackageNamespace(""), "mui_")
                  getproperty         QName(PrivateNamespace("*", $"mouseClass"), $"mouseClicked")
                  iftrue              SHOOT
                  
                  pushnull
                  coerce              QName(PackageNamespace("com.company.assembleegameclient.objects"), "GameObject")
                  setlocal            4
              
                  pushbyte            255
                  setlocal            8
                  
                  pushbyte            0
                  setlocal            9
                  
                  pushnull
                  coerce_a
                  setlocal            11
    
                  pushbyte            0
                  setlocal            12
                  
                  pushbyte            0
                  setlocal            13
                  
                  pushbyte            0
                  setlocal            5
                  
                  getlex              QName(PackageNamespace(""), "map_")
                  getproperty         QName(PackageNamespace(""), "goDict_")
                  coerce_a
                  setlocal            6
    
                  jump                NEXTOBJ
    
            L34:
                  label
                  getlocal            6
                  getlocal            5
                  nextvalue
                  coerce              QName(PackageNamespace("com.company.assembleegameclient.objects"), "GameObject")
                  dup
                  setlocal            4
                  
                  getlex              QName(PackageNamespace("com.company.assembleegameclient.objects"), "Character")
                  istypelate
                  iffalse             NEXTOBJ
                   
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "props_")
                  getproperty         QName(PackageNamespace(""), "isEnemy_")
                  iffalse             NEXTOBJ
                  
                  getlocal            4
                  callproperty        QName(PackageNamespace(""), $"FunctionIsInvincible"), 0 ;Check if target is INVINCIBLE 
                  iftrue              NEXTOBJ
    
                  getlocal            4
                  callproperty        QName(PackageNamespace(""), $"FunctionsIsStasis"), 0  ;Check if target is in STASIS
                  iftrue              NEXTOBJ
             
                  getlex              QName(PackageNamespace(""), "Math")
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "y_")
                  getlex              QName(PackageNamespace(""), "y_")
                  subtract
                  dup
                  multiply
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "x_")
                  getlex              QName(PackageNamespace(""), "x_")
                  subtract
                  dup
                  multiply
                  add
                  callproperty        QName(PackageNamespace(""), "sqrt"), 1
                  dup
                  setlocal            9
    
                  getlex              QName(PackageNamespace("com.company.assembleegameclient.objects"), "ObjectLibrary")
                  getproperty         QName(PackageNamespace(""), $"ObjLibDictionary")
                  getlex              QName(PackageNamespace(""), $"gameobjVector")
                  pushbyte            0 
                  getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"projectileNamespace"), StaticProtectedNs($"projectileNamespace"), StaticProtectedNs($"basicobjectNamespace")])
                  convert_i
                  getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"projectileNamespace"), StaticProtectedNs($"projectileNamespace"), StaticProtectedNs($"basicobjectNamespace")])
                  getproperty         QName(PackageNamespace(""), $"ObjPropertiesDictionary")
                  pushbyte            0
                  getproperty         MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Projectile#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("https://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"projectileNamespace"), StaticProtectedNs($"projectileNamespace"), StaticProtectedNs($"basicobjectNamespace")]) 
                  dup
                  setlocal            11
                  
                  getproperty         QName(PackageNamespace(""), "speed_")
                  pushshort           10000
                  divide
                  getlocal            11
                  getproperty         QName(PackageNamespace(""), "lifetime_")
                  multiply   
                  pushbyte            1
                  add     
                  ifgt                NEXTOBJ
                  
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "props_")      
                  getproperty         QName(PackageNamespace(""), "id_")
                  setlocal            15
                  
                          getlocal            15
                          pushstring          "Steel Bot"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Rock Bot"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Paper Bot"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Oryx Suit of Armor"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Sprite Child"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Shield Orc Shield"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Shield Orc Key"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Shield Orc Flooder"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Blue Flaming Skull"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Red Flaming Skull"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Pentaract Eye"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Beach Spectre"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Cube Overseer"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Mysterious Crystal"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Crystal Prisoner Steed"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Cube Defender"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Cube Blaster"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Crystal Prisoner Clone"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Stheno Swarm"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Stheno Pet"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Top Vertical Trap"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "45-225 Diagonal Trap"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "135-315 Diagonal Trap"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Left Horizontal Trap"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Anti-Spectator"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Black Moon"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Black Planet"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Chase Element"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Guardian Element 1"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Guardian Element 2"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Guardian Element 3"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Guardian Element 4"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Outer Guardian Element"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Ring Element"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "White Moon"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "White Planet"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Limon Element 1"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Limon Element 2"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Limon Element 3"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Limon Element 4"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Active Sarcophagus"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Beam Priestess"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Beam Priest"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Horrid Reaper"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Body Segment Tail"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Ghost Lanturn Off"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Ghost Lanturn On"
                          ifeq                NEXTOBJ
    
                          getlocal            15
                          pushstring          "Whirlpool"
                          ifeq                NEXTOBJ
                   
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), $"Aimbot_charMaxHealth")
                  dup
                  setlocal            13
    
                  getlocal            12
                  ifeq                L103
    
                  getlocal            13
                  getlocal            12
                  iflt                NEXTOBJ
    
                  jump                L107
    
            L103:
                  getlocal            9
                  getlocal            8
                  iflt                L107
    
                  jump                NEXTOBJ
    
            L107:
                  getlocal            13
                  setlocal            12
    
                  getlocal            9
                  setlocal            8
    
                  getlex              QName(PackageNamespace(""), "Math")
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "y_")
                  getlex              QName(PackageNamespace(""), "y_")
                  subtract
                  getlocal            4
                  getproperty         QName(PackageNamespace(""), "x_")
                  getlex              QName(PackageNamespace(""), "x_")
                  subtract
                  callproperty        QName(PackageNamespace(""), "atan2"), 2
                  setlocal            7
    
                  jump                NEXTOBJ
    
            NEXTOBJ:
                  hasnext2            6, 5
                  iftrue              L34
    
                  kill                6
                  kill                5
                  getlocal            12
                  pushbyte            0
                  ifeq                END
    
            SHOOT:
                  getlocal0
                  getlocal            7
                  callpropvoid        QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Player#0"), "shoot"), 1
    
            END:
                returnvoid
                end ; code
                end ; body
                end ; method
                end ; trait
    
        ;-------------------------------------------------------------------------------------------------------------------------------
    Last edited by IziLife; 09-03-2013 at 08:27 AM.

  2. #2
    JustAnoobROTMG's Avatar
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    You put the call to aim_ in the junk code which is never executed because the program jump over
    Due to a recent DMCA takedown attempt we had to remove Faintmako brain. Please do not paid attention to what he say or do.


  3. #3
    IziLife's Avatar
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    Quote Originally Posted by JustAnoobROTMG View Post
    You put the call to aim_ in the junk code which is never executed because the program jump over
    Oh yeah you are right ! it was very late i was really tired :3

    Still don't work .. :/

    https://paste.ofcode.org/tDh2Qh9mFTsqr3Qz4jvLSd
    Last edited by IziLife; 09-03-2013 at 08:28 AM.

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