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  1. #1
    Aborted's Avatar
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    Rusty as fuck. V for Vendetta.

    So I dusted off PS after about 1 1/2 years of not creating anything, and this is the result.
    Not even close to being my best work, but meh.
    https://imgur.com/Lu5dX0c

    Last edited by Aborted; 10-14-2013 at 08:14 PM.
    You were seeking strength, justice, splendour.
    You were seeking love.
    Here is the pit, here is your pit.
    Its name is Silence..


  2. #2
    21 Savage's Avatar
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    Awesome man. Way better than my S***.

  3. #3
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    Quote Originally Posted by dachambio View Post
    Awesome man. Way better than my S***.
    And mine xD

    Always coming evermore through the darkness i adore
    Never slowing never waning
    Always chasing always preying
    Upon those who doth have power
    those whose minds are strong
    Never again shall it rest,
    for it has tasted fear

  4. #4
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    Holy shit and you say you are rusty?

    man i wanna see what you can do when you wipe the rust off.. this is really good, i had no idea you were a GFX Artist.


  5. #5
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    Quote Originally Posted by iTzSeyeko View Post
    Holy shit and you say you are rusty?

    man i wanna see what you can do when you wipe the rust off.. this is really good, i had no idea you were a GFX Artist.
    It was hard working with this shitty render.
    Poorly cut and cartoony:


    ​Tried to put my classic flair in, which is dark photorealism with dynamic lighting elements.
    You were seeking strength, justice, splendour.
    You were seeking love.
    Here is the pit, here is your pit.
    Its name is Silence..


  6. #6
    Ryan's Avatar
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    If you must use a badly cut render, don't blur the choppy edges. It might be harder to do in a lot of cases, but with this particular one, you could actually use a black or dark gray and pentool over them so they're smooth.
    Last edited by Ryan; 10-15-2013 at 10:25 AM.

  7. #7
    Mokou-Sama's Avatar
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    That angled strokes background.... dayum, not good. I suggest you add like a dust and a different floor, and maybe some better shadowing imo. payattention to the colors, in this case the different tones of black and white, because some parts of the render almost merge as one, hard to identify, like the border of the hat and the cape (it is already hard with the stock render, but now, its almost impossible.
    Formerly known as gamer4evere









     
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  8. #8
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    Quote Originally Posted by Ryan View Post
    If you must use a badly cut render, don't blur the choppy edges. It might be harder to do in a lot of cases, but with this particular one, you could actually use a black or dark gray and pentool over them so they're smooth.
    I actually did pentool to fix a few of the edges, as well manually repairing spots with a brush. The spots of heavier blur were to indicate motion and distortion, especially on the upper regions of the cape. I do know what you're saying though, and I usually do as such to repair shoddy renders.


    Quote Originally Posted by gamer4evere View Post
    That angled strokes background.... dayum, not good. I suggest you add like a dust and a different floor, and maybe some better shadowing imo. payattention to the colors, in this case the different tones of black and white, because some parts of the render almost merge as one, hard to identify, like the border of the hat and the cape (it is already hard with the stock render, but now, its almost impossible.
    It's rain.
    The trajectory of the rain is even adjusted and contoured accordingly to realism, i.e the left leg and upper bounds of the cape.

    In regards to the shadowing, a lot has already been done. Areas directed toward the light source are slightly brighter and have directional highlights, and areas away do not, and are slightly darker.

    The entire idea behind the piece was a darkened silhouette, so small features and borders are of secondary importance. The focal point is not really the figure in itself, but the face, placed accordingly with the Rule of Thirds, emerging from the dark and blurry background.
    You were seeking strength, justice, splendour.
    You were seeking love.
    Here is the pit, here is your pit.
    Its name is Silence..


  9. #9
    Mokou-Sama's Avatar
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    Quote Originally Posted by Aborted View Post

    I actually did pentool to fix a few of the edges, as well manually repairing spots with a brush. The spots of heavier blur were to indicate motion and distortion, especially on the upper regions of the cape. I do know what you're saying though, and I usually do as such to repair shoddy renders.



    It's rain.
    The trajectory of the rain is even adjusted and contoured accordingly to realism, i.e the left leg and upper bounds of the cape.

    In regards to the shadowing, a lot has already been done. Areas directed toward the light source are slightly brighter and have directional highlights, and areas away do not, and are slightly darker.

    The entire idea behind the piece was a darkened silhouette, so small features and borders are of secondary importance. The focal point is not really the figure in itself, but the face, placed accordingly with the Rule of Thirds, emerging from the dark and blurry background.
    Ok, perhaps the lack of a floor made it look like worse for me.
    I seriously need to train Gfxing, pretty much everyone can make a decent piece, I must be the only one who makes shitty gfx here
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  10. #10
    Ryan's Avatar
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    Quote Originally Posted by gamer4evere View Post

    Ok, perhaps the lack of a floor made it look like worse for me.
    I seriously need to train Gfxing, pretty much everyone can make a decent piece, I must be the only one who makes shitty gfx here
    I would argue that point.

  11. #11
    Mokou-Sama's Avatar
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    Quote Originally Posted by Ryan View Post


    I would argue that point.
    what point exactly?
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  12. #12
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    Quote Originally Posted by gamer4evere View Post

    what point exactly?
    GFX is like anything else, if you practice you get better.

    Always coming evermore through the darkness i adore
    Never slowing never waning
    Always chasing always preying
    Upon those who doth have power
    those whose minds are strong
    Never again shall it rest,
    for it has tasted fear

  13. #13
    Ryan's Avatar
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    Quote Originally Posted by gamer4evere View Post

    what point exactly?
    Two points, actually. One being that everyone here can make something decent, two being that you're the only one who makes "shitty gfx".

  14. The Following User Says Thank You to Ryan For This Useful Post:

    Euphemistic (10-15-2013)

  15. #14
    Mokou-Sama's Avatar
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    Quote Originally Posted by Aerozynx View Post


    GFX is like anything else, if you practice you get better.
    I am trying. But when I compare to other ppl, I think I have a long way to go, and I dedicate great part of my time trying to improve.

    Quote Originally Posted by Ryan View Post


    Two points, actually. One being that everyone here can make something decent, two being that you're the only one who makes "shitty gfx".
    1st, it is hard to believe that 2nd yeah pretty much only me to make shitty gfx.
    Formerly known as gamer4evere









     
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