People seemed interested and I had a spare 30 minutes. On a side note, anyone know how to manipulate quiver or shuriken shots? They use both the use item packet and the player shoot packet. Changing the location in the former and the angle in the latter doesn't seem to do anything.
Last edited by Nisuxen; 10-17-2013 at 10:32 AM.
Thanks, it looks good. I have a few minor suggestions.
This bit of code has no effect because newObjs will never be null. If there is nothing in it, it will have a length of 0.
Instead of using distanceTo, since you don't really need to know exactly what the distance is, you could use distanceSquaredTo. The difference being that the square root operation is not performed. It is an insignificant optimization in this case, but I just wanted you to know for the future in case you do some heavier processing to do with distance.Code:if(packet.newObjs == null) break;
Can you help me for Realm Relay i got a big problem : cdgvulcain on skype ! Thanks !
I don't always start to worship coders, but when I do, it's because they do really useful stuff.
"First get me some porn accounts"
. . . . . . . . . . . . . . .-Trapped
Trapped (10-17-2013)
Thanks this worked the first time i used it. Unfortunately after that it stoped working and i was all upset
umm.... What is this??? Sorry not really a programmer. Though am fluent in html and css
Sadly... it doesn't work anymore
At least not for me and i don't know/want to update it manually xD
If i helped you press "THANKS"
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Updated code is here.