Page 2 of 16 FirstFirst 123412 ... LastLast
Results 16 to 30 of 227
  1. #16
    Threadstarter
    New Member
    0x61's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    399
    Hey guys, sorry for the late updates, but I'm only able to work on it in the weekends.

    Anyways, I've got some bad news. The problem is that even if you modify any variable within the client, the server still uses the variables within his own database.
    Since the battles are being generated by the server, you can't modify anything. Doing any other client-sided modification is useless.

    The goods news is that I've started making a MITM(Men in The Middle) monitor. I'll explain what this is.

    Client -> <-MITM -> <-Server

    The client connect to the server trough the MITM monitor. See it as a 'bridge'. We can control any incoming and outgoing traffic. This allows us to send and modify any incoming and outgoing packet. With this you could easily skip battles, create an automated leveling, forging, pvp'ing, etc. bot.

    The point is creating a hack that gives you an advantage on the game is pretty much impossible by client modifications.

    I'd like to hear what you guys think about the MITM monitor :D

  2. The Following 5 Users Say Thank You to 0x61 For This Useful Post:

    aybarsto (12-10-2013),beastwar0 (11-20-2013),casijohn (11-29-2013),mening112 (11-23-2013),West8103 (11-18-2013)

  3. #17
    West8103's Avatar
    Join Date
    Jan 2013
    Gender
    male
    Posts
    112
    Reputation
    10
    Thanks
    12
    My Mood
    Amazed
    Quote Originally Posted by 0x61 View Post
    Since the battles are being generated by the server, you can't modify anything. Doing any other client-sided modification is useless.
    Since we know that everything is on their server side, even with MITM, the server still will check the data they send out and receiving. :O

    Unless MITM monitor is the one who checking the in and out data ^_^"

  4. The Following User Says Thank You to West8103 For This Useful Post:

    dejanco (11-18-2013)

  5. #18
    Sauke2020's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    11
    My Mood
    Cool
    Quote Originally Posted by 0x61 View Post
    The goods news is that I've started making a MITM(Men in The Middle) monitor. I'll explain what this is.

    Client -> <-MITM -> <-Server

    The client connect to the server trough the MITM monitor. See it as a 'bridge'. We can control any incoming and outgoing traffic. This allows us to send and modify any incoming and outgoing packet. With this you could easily skip battles, create an automated leveling, forging, pvp'ing, etc. bot.

    The point is creating a hack that gives you an advantage on the game is pretty much impossible by client modifications.

    I'd like to hear what you guys think about the MITM monitor
    Skipping battles is actually a huge advantage with konoha defense. If someone with a high level character got this they could defend and attack the village MUCH faster. and with the timers on fortifying a bot would make life easy.

  6. #19
    xxninjaixxskilz's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by 0x61 View Post
    Hey guys, sorry for the late updates, but I'm only able to work on it in the weekends.

    Anyways, I've got some bad news. The problem is that even if you modify any variable within the client, the server still uses the variables within his own database.
    Since the battles are being generated by the server, you can't modify anything. Doing any other client-sided modification is useless.

    The goods news is that I've started making a MITM(Men in The Middle) monitor. I'll explain what this is.

    Client -> <-MITM -> <-Server

    The client connect to the server trough the MITM monitor. See it as a 'bridge'. We can control any incoming and outgoing traffic. This allows us to send and modify any incoming and outgoing packet. With this you could easily skip battles, create an automated leveling, forging, pvp'ing, etc. bot.

    The point is creating a hack that gives you an advantage on the game is pretty much impossible by client modifications.

    I'd like to hear what you guys think about the MITM monitor
    still sounds pretty usefull to bad everything is client sided but thats pretty much to be expected

  7. #20
    4LON3R's Avatar
    Join Date
    Oct 2013
    Gender
    male
    Posts
    4
    Reputation
    10
    Thanks
    0
    Silently Waiting

  8. #21
    West8103's Avatar
    Join Date
    Jan 2013
    Gender
    male
    Posts
    112
    Reputation
    10
    Thanks
    12
    My Mood
    Amazed
    Quote Originally Posted by Sauke2020 View Post
    Skipping battles is actually a huge advantage with konoha defense. If someone with a high level character got this they could defend and attack the village MUCH faster. and with the timers on fortifying a bot would make life easy.
    Not quite when you reach higher level, i wonder possible to glitch the silver

  9. #22
    mening112's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Location
    Moscow
    Posts
    10
    Reputation
    10
    Thanks
    1
    My Mood
    Psychedelic
    any news ?

  10. #23
    LaviBookman's Avatar
    Join Date
    Nov 2013
    Gender
    female
    Posts
    4
    Reputation
    10
    Thanks
    0
    My Mood
    Cold
    cant wait for this hack too bad everything is client sided

  11. #24
    Threadstarter
    New Member
    0x61's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    399
    Yet again, sorry for the late updates.

    I've managed to get the MITM bot working. It's currently controlling any incoming and outgoing traffic. So we're able to send data without actually playing the game.
    It should be ready to release a beta version by next weekend.

    However, I've taken some stuff to the next level. I'm currently trying to make a client emulator. I'll explain what this. By this you can create an advanced bot without the need for a MITM monitor. This way you could simply level up, boost summon, forge, etc by just opening the application. The game interface wont be loaded at all. You can simply keep it running in the background. Since the battles aren't actually being played you can increase the speed fo the gameplay.

  12. The Following 4 Users Say Thank You to 0x61 For This Useful Post:

    4LON3R (11-26-2013),dbanzai (12-02-2013),mbloome (12-28-2013),MsWolfe (11-24-2013)

  13. #25
    dbanzai's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    wow!! It sounds pretty awesome!!

    Keep up the good work.

  14. #26
    mening112's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Location
    Moscow
    Posts
    10
    Reputation
    10
    Thanks
    1
    My Mood
    Psychedelic
    it will be amazing )
    and 1 question there are a chanse to our silver will be hacked i mean it's possible to increase silver in this game or not ?

    P.s
    sorry for my bad English

  15. #27
    Rance-Sama's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Location
    Ice
    Posts
    6,322
    Reputation
    653
    Thanks
    8,883
    Code:
     protected var FMilitaryRank:int;
            protected var FLevel:int;
            protected var FRoleName:String;
            protected var FJobID:int;
            protected var FExperience:UInt64;
            protected var FUpgradeNeedExperience:UInt64;
            protected var FOrganizationName:String;
            protected var FCountryName:String;
            protected var FBattleValue:int;
            protected var FSalaryState:Boolean;
            protected var FCurrentCredit:uint;
            protected var FCurrentSilverCoin:UInt64;
            protected var FCurrentSpirit:uint;
            protected var FLocalMilitaryData:Vector.<?»>;
    Code:
    public static function ^?(param1:int) : String
            {
                Logger.enterFunction("Logging:»?$/^?", »?, {param0:param1});
                switch(param1)
                {
                    case LEVEL_DEBUG:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "DEBUG");
                        return "DEBUG";
                    }
                    case LEVEL_LoadStart:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADSTART");
                        return "LOADSTART";
                    }
                    case LEVEL_LoadFailed:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADFAILED");
                        return "LOADFAILED";
                    }
                    case LEVEL_LoadFailureRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADFAILURERETRY");
                        return "LOADFAILURERETRY";
                    }
                    case LEVEL_LoadTimeOutRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADTIMEOUTRETRY");
                        return "LOADTIMEOUTRETRY";
                    }
                    case LEVEL_LoadBlockRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADBLOCKED");
                        return "LOADBLOCKED";
                    }
                    case LEVEL_LoadAbort:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADBLOCKRETRY");
                        return "LOADBLOCKRETRY";
                    }
                    case LEVEL_LoadEnd:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADEND");
                        return "LOADEND";
                    }
                    case LEVEL_Login:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOGIN");
                        return "LOGIN";
                    }
                    case LEVEL_PacketTransmit:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "PACKETTRANSMIT");
                        return "PACKETTRANSMIT";
                    }
                    case LEVEL_PacketReceive:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "PACKETRECEIVING");
                        return "PACKETRECEIVING";
                    }
                    case LEVEL_INFORMATION:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "INFO");
                        return "INFO";
                    }
                    case LEVEL_WARNING:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "WARN");
                        return "WARN";
                    }
                    case LEVEL_ERROR:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "ERROR");
                        return "ERROR";
                    }
                    case LEVEL_FATAL:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "FATAL");
                        return "FATAL";
                    }
                    default:
                    {
                        break;
                    }
                }

    Those protected vars

  16. #28
    MsWolfe's Avatar
    Join Date
    Sep 2011
    Gender
    female
    Posts
    2
    Reputation
    10
    Thanks
    0
    My Mood
    Tired
    Can't wait to try this out. Thank you for taking time to make this ^^

  17. #29
    S-Level Ninja's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Posts
    4
    Reputation
    10
    Thanks
    1
    Awesome man thanks heaps really appreciate you putting in the time and effort for this, can't thank you enough, take your time with it.

  18. #30
    sapphirejayz's Avatar
    Join Date
    Nov 2013
    Gender
    female
    Posts
    2
    Reputation
    10
    Thanks
    0
    Yes please I would love you so much

Page 2 of 16 FirstFirst 123412 ... LastLast

Similar Threads

  1. [Request] Ultimate Naruto: Hack Tools RPG
    By banphacker in forum Hack Requests
    Replies: 126
    Last Post: 10-13-2015, 11:18 AM
  2. Replies: 147
    Last Post: 07-08-2015, 08:54 AM
  3. [Request] Pockie Ninja (Free Browser MMO Flash)
    By JinRaziel123 in forum Hack Requests
    Replies: 1
    Last Post: 05-10-2011, 03:31 PM
  4. Free Naruto Episodes
    By Takuni in forum Anime
    Replies: 20
    Last Post: 12-30-2008, 01:13 AM
  5. My Ultimate Anti-Scam technique (TUT (free, read this))
    By bambell in forum Trade Accounts/Keys/Items
    Replies: 2
    Last Post: 09-03-2007, 12:27 AM